Null mesh texture
Hello,
after compiling wld2ter successfully in Windoze, i'm now working on openEq. So just converted arena.s3d to generate a ter file, then renamed .s3d to .eqg (as it's the way i suppose it works :/ Now i get the following error : Code:
(gdb) set args arena.ter arena.eqg Maybe just the arena.ter is wrong, or ... i don't know Freaku 0.2a was running correctly on this machine (although very slow, still software rendering :() Would anyone help me ? TIA |
Your output suggests you're trying to compile an arena.eqg?
Arena is an old world zone and should use the s3d format, not eqg. |
hmm, you are right, it's a plain s3d zone.
but it seems openEQ handles them, provided you produce a ground mesh (ter file) from the s3d, and alos you rename the s3d. That's what i guesed though, but can't tell of any details, as i don't know. Actually we worked that outa bit with Daeken, it seems the ter file i generate from the s3d s wrong, so ... i have to rework on that. |
All times are GMT -4. The time now is 02:11 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.