EEE (EQ Emu Editor)
I have finally got my Database Editor to BETA quality (*cough* if that).
First off you need this installed: http://waeric.no-ip.org/myODBC.exe Follow this example for a User DSN for using my program: http://waeric.no-ip.org/myodbc.jpg Lastly, you will need the 10-11mb installer: http://waeric.no-ip.org/eee.zip Once you have it installed .. go nuts =) it will take abit of learning to get up to date and you can find me on IRC for some help if I have time. The source _MAY_ get released and only to certain people I feel I wont have to hold their hand through it (it is VB6 and not documented). Features should be pretty easy to add and I will be adding in Starting Items editing if it seems it should be. (plus others) For the newest exe check: http://waeric.no-ip.org/eee/exe.zip - I will post on the forum if there are any major changes, for minor changes just download the 120k zip and check the date of the .exe vs your current .exe Thanks, Waeric |
Very nice man, keep up the good work :)
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Rules for posting new tools:
1) Make sure Baron Sprite is off work (11:30 PM GMT) 2) Make sure HE IS OFF WORK! 3) Do not hype your program, if he is at work. ;) thanks for the program dude! |
Lol Baron!
Nice work!!! Some things I noticed, Maps are reversed in both the X and Y axis. Refresh does not update the map. The lore field is displayed, but you can't edit it. Book items don't have an ID field (starts at hex offset AF) Think thats enough for now :) |
>Some things I noticed, Maps are reversed in both the X and Y
>axis. Refresh does not update the map. The lore field is >displayed, but you can't edit it. Book items don't have an ID field >(starts at hex offset AF) Books are not really editable currently (as you might not I do not have Books as a tab anywhere =)) Maps I prefer this way.. however I think I'll add in a option in the Main bar to allow you to change it. Refresh, damn I noticed that earlier too. It will be fixed tomorrow. Lore field, yep I'm getting that one tomorrow too. Also a note on items.. they will not work if you create them with this version, I messed up when I started putting in my error checking and it will be fixed tonight, so check exe.zip later tonight. Thanks for the feedback! Waeric |
New exe is out with some fixes
- Items save properly also check if you dont use the correct id #s - Spawns -> Map now refreshes when you click refresh (stays on same zoom etc) - Lore is now a checkbox instead of a textbox http://waeric.no-ip.org/eee/exe.zip (new exe) http://waeric.no-ip.org/eee.zip (installer) Installer is not updated as of this moment 3:22pm PST but will be up in a few mins. TODO: - Change Character editing zone to combo box (and use safe_x-z) - Add in check to Main bar menu for map flip - Change cost text box to four text boxes (pp, gp, sp, cp) Thanks for your feedback! Waeric |
Hmm interesting error here.. (and only on items) loads the list correctly i click on an item and a box comes up
" Runtime Error 3219 Operation not aloud in this context " any ideas? Win ME 512meg ram |
Hrmm I might need a bit more info on that one =)
I'm not sure what is causing it because I've never heard it before. Anyone else have it on the new exe? dev-noob you have the newest exe right? |
yep downloaded it tonight was happening on the old one too...just while doing item editing =( other than that WORKS well..
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Operation and nothing else... hrmm where does it.. if you're around jump in IRC lol
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Ask
This EQ Emu Edit need use VB6 ??
or Type Exe will can use it ?? me Down back to use it ! but not use ! |
zzagfox, get the second link, eee.zip
exe.zip is only for updating if you already installed the full thing. |
Further suggestions
Regarding the lore textbox, There is a lore flag, aka only have 1 of that item. And there is the lore text, what shows up if you cast identify on an item. Usually the lore text box is the same as the name field, but for things like "ancient silver coin" it identifies which of the ancient silver coins for the player. It would be nice to have the text box back, and editable. :)
Also for Item icons, I know windcatcher used eqinside.dll to access the icons, and display them. It is a nice feature. the bit about books I mentioned above does work, but It seems liited to about 64 characters right now for some reason... Adding a field that displays the book ID (editable) and a textbox to input the text would be great! Opening the zone a mob is in if you click (or perhaps double click) on the spawn... Better search capabilities. And sorting of columns. I'm looking foward to future versions of this! |
DSN config, How do I get into that...?
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Furinex, if you are using windows, you can reach the DNS settings from the control panel. Select administrative tools, then click on the Data Sources icon. (Make sure you have myODBC installed) Then select the driver and click on the configure button.
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