Looking fr advice and how to on extracting original EQ model
I'm pretty new at this-
What I want to do is export the original EQ models and skins (not worried about the landscape really) and eventually get the into .XSI format. Now I've read EQinside is a bit buggy so I'm sure if I should go that route or not. But also think I may have be able to extract to .3DS and then figure out a way to get them to .XSI I'm not sure about all this and that why I'm asking - also, I've been looking at buying a package like Maya for creating/editing such game models - there's just too much info and I don't wanto waste my money/time what are your reccomendations? Thanks a bunch! -Jerry |
Re: Looking fr advice and how to on extracting original EQ m
woops double post - sorry
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NEW ?
Your new at posting also, becarefull there are butt stealers among us.
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Use polytrans for 3DS to XSI, as for how to extract meshes from EQ ... *shrug*
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Re: NEW ?
Quote:
You posted in the topic "Post here to be titled EQEMu Junkie": Quote:
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thine butts are gone where did they go http://humme.dk/emot/wth.gif
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