Tradeskill errors
Interesting bug...
When doing a tradeskill item, you get the combine, it does all the checks needed, and will pop out the item.. but.. ^.^ When finishing the combine, the tradeskill container(fletching kit for this example) does not empty out. The items that I used to create the item still remain. I can click them to move them about, and get a server error stating that the item is to be deleted, but it still remains in the container. Popped out of my game and got this message on my zone.exe Code:
[Error] Error in Client::acmod(): Agility: 257, Level: 65 |
hey,
well I havent been able to completely fix this yet, but im working on it... I fixed the query errors you were getting... those changes will make it into cvs eventually (couple days max)... I cant figure out why the client is not deleting the items from the container, the code is all correct to do so, and it gets deleted server side, but the client dosent seem to delete the items client side... even though it sends the delete item packets... maybe tradeskill containers expect a special packet to tell them to delete the items, I dont know and im not in the mood to packet collect it to find out right now... the current workaround is going to be to use the nice fancy interface, and not the old one... it works much better and is much easier on the wrist (: |
I'll work on it tonight
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Sorry if I'm filling your plate with bugs Edgar, I know you guys have a ton more stuff to do than run around doing bug squishing. ^.^
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Hehe, I like working on bugs :) I wasnt able to look at this tonight (got sidetracked with AAs), but I'll definately look at it tomorrow.
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lethal,
this seems to extend beyond this one tradeskill thing... No calls to DeleteItemInInventory (or whatever it is) are updating the client. I am assuming the opcode or packet changed.... just wanted to let you know, as I have no observed this in other thigns which use that method. |
- Fixed
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