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-   -   quest::doanim (https://www.eqemulator.org/forums/showthread.php?t=16904)

mystic414 11-09-2004 03:44 PM

quest::doanim
 
quest::doanim(x) only seems to work for combat-related animations (where x < 17, if I remember correctly), but targeting the npc and using #doanim 10 x works for every animation I tried (in case anyone is wondering, the 10 in #doanim 10 x apparently sets the speed of the animation, at least according to the EQEmu Guidebook).

Specifically, I want my npc to cheer (animation 27). #doanim 10 27 works fine, but quest::doanim(27) doesn't. Any ideas?

I'm using a 0.6.0DR2 Perl precompile.

edit: reposted in the Bugs forum: http://www.eqemulator.net/forums/viewtopic.php?t=18498


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