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-   -   Spells (https://www.eqemulator.org/forums/showthread.php?t=20643)

aza77 05-19-2006 05:27 AM

Spells
 
does anyone know how to edit spells ?

what i figured out already is..

- if you add a new spell you can cast it and get the message but the client doesn't add the stats and icon for it (both client and server have the updated spells_us.txt and i tried everything listed here with a copied spell, a modified one and a created one)
- if you modify an existing spell you should be careful since most existing fields can be changed but if you add some new ones the spell is broken
- if you add spells at the empty fields in the spells_us.txt (there r about 550 free #) all spells below won't be useable
- moving a spell like increasing the id of the spell and move the new spell into the empty id will bug every spell >= the id of the new spell

Belfedia 05-19-2006 06:57 AM

Quote:

Originally Posted by aza77
does anyone know how to edit spells ?

what i figured out already is..

- if you add a new spell you can cast it and get the message but the client doesn't add the stats and icon for it (both client and server have the updated spells_us.txt and i tried everything listed here with a copied spell, a modified one and a created one)
- if you modify an existing spell you should be careful since most existing fields can be changed but if you add some new ones the spell is broken
- if you add spells at the empty fields in the spells_us.txt (there r about 550 free #) all spells below won't be useable
- moving a spell like increasing the id of the spell and move the new spell into the empty id will bug every spell >= the id of the new spell

Are you edit spell in the database or in spells_us.txt ? in database, that don't work. You need mod spell_us.txt in your server side and client side, how ? i don't know but good luck.


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