mini login adding more accounts
i'm attemping to add more accounts for my minilogin lan play server, my brother and some friends all want to play the same server. we can't seem to figure out how to add in more accounts.
any help on this would be great. |
From the Wiki
For minilogin -> To add users, while MySql is still open, type "insert into account (name,status, minilogin_ip) values('YOURUSERNAMEHERE',250,'127.0.0.1');" 127.0.0.1 is the local ip. If you are running the server on another machine, you will need to update this IP address with your own. Alternatively for minilogin (do this OR the method above, NOT both) -> Start mySQL CC and go into the EQ database and double-click on the 'account' table. Choose the 'Insert Record' button and then go to the 'name' field and enter "player", tab across to 'password' and enter "eq", tab over to 'status' and enter "250", tab across to 'minilogin_ip' and enter the IP address of your EQ computer (127.0.0.1 if you're running EQ from your EQEMU computer, otherwise run "ipconfig" from a command prompt from your EQ client computer). Close MySQLCC when finished. Note: the account table is where you will add more users or change user passwords in the future. MySQLCC is a lot easier to use than the command line options, since it's basically like Excel once you get into the tables. Don't forget to use 'Insert Record' when you want to add a new login and don't overwrite ones that you might want to keep using. For the 'name' field you can use other names besides "player", "player" is just an example. here's the link to it... http://www.eqemulator.net/wiki/wikka...indowsServer70 |
no matter how many accounts i make they all load the same account info.. i need to make more then one account per ip.
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I'm having the same problem...can someone please help?
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Use the MySQL Admin Tool to manually add the accounts. None of them should have 127.0.0.1 as thier IP or it will lock the server to one account only.
The account IPs should be at the LAN IP of the person(s) machine they are playing from. Do a IPCONFIG on each machine at the command prompt to see everyone IP. So if the first machine is client #1's account LAN IP (Not 127.0.0.1) then player #2's account LAN IP then player #3's account LAN IP Example: I play on the same machine as my server and my local LAN IP is 192.168.1.50 then the first account IP would be 192.168.1.50 . Then machine #2 on my system is 192.168.1.51, Machine #3 is 192.168.1.52, My laptop is 192.168.1.53 ...and so on... Hope that helps. :) |
We should probably clear up that Wiki entry a bit, since using 127.0.0.1 (local loopback address) is for one guy, playing on one box--the local one, with everything on _that machine_. I see tons of questions about this exact thing.
I do not feel I yet know enough about Emu to start modifying the Wiki, so I volunteer someone more veteran :) I know networks. I don't know Wiki. |
Very true! I beat myself up over a week of trying different things to set up my network until I figured out that was the nasty "127.0.0.1" problem all along. The Default setup should be the one that works with the LAN because that is what most people are setting it up a minilogin setup for (usually a couple friends having fun or multi-boxing solo). Even the loginserver and EQXML ini files are set up for the loopback way, which in my opinion anyways, really kinda shouldn't be.
I don't mind helping people though, to save them a little pain. :) |
Quote:
Actually I found one of your earlier posts: http://eqemulator.net/forums/showthread.php?t=20772 which worked perfectly. This needs to go in Wiki. Thanks! :) |
No problem, glad to help! :)
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My problem is that once a connection is passed from the login server (where it shows the correct static local IP), it then reports as being from 192.168.1.1 (my router's IP) once I get past server select and it tries to load into character select. Got any ideas how to fix that?
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