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-   -   Merchants sell 10 charge items and u get item with one charge (https://www.eqemulator.org/forums/showthread.php?t=21493)

Arex 09-11-2006 08:24 AM

Merchants sell 10 charge items and u get item with one charge
 
Example: I summon a 10 dose blood of the wolf potion which is ID 14534 and it has 10 chrges. But when i create a merchant that sells it, theres only 1 charge on it after its bought... anyone know whats going on?


Thank You!

John Adams 09-11-2006 03:01 PM

When you create the 10-dose, do you know if it's stored in the Objects table as a container, with 10 charges? I do not see a place in merchantlist table for "charges". That's a pretty good question. Never tried it myself.

mattmeck 09-11-2006 03:05 PM

There wouldnt be a place in the merchant table for it because items with diferent charges have diferent item numbers.

A one, 5 and 10 charge SOW potion is actualy 3 diferent items, not one item with charges.



Have you tried summoning the item and trading it to another person to see if it looses its charges durring a trade too?

John Adams 09-11-2006 03:12 PM

Oh cool Matt. I did not know that. I thought the potion became a container with charges in it heh. Doh... thanks for the tip.

GeorgeS 09-11-2006 04:07 PM

You can change the value in field maxcharges to reflect a new value.
I never tried this, but the value appears to be consistent with the item description



GeorgeS

Arex 09-11-2006 07:08 PM

Quote:

Have you tried summoning the item and trading it to another person to see if it looses its charges durring a trade too?
No, i havent tried it, because i play alone on my server...but i am pretty sure that it is not related with summoning a 1 dose potion, i tried summoning 10 dose potion, 5 dose potion, etc. and when u place it on merchant, u can see 10 charges on description, but if u buy it, when u see description on u inventory, it only have 1 charge.

GeorgeS 09-12-2006 02:10 AM

Then that looks like a bug in the merchants code.



GeorgeS


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