Merchants sell 10 charge items and u get item with one charge
Example: I summon a 10 dose blood of the wolf potion which is ID 14534 and it has 10 chrges. But when i create a merchant that sells it, theres only 1 charge on it after its bought... anyone know whats going on?
Thank You! |
When you create the 10-dose, do you know if it's stored in the Objects table as a container, with 10 charges? I do not see a place in merchantlist table for "charges". That's a pretty good question. Never tried it myself.
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There wouldnt be a place in the merchant table for it because items with diferent charges have diferent item numbers.
A one, 5 and 10 charge SOW potion is actualy 3 diferent items, not one item with charges. Have you tried summoning the item and trading it to another person to see if it looses its charges durring a trade too? |
Oh cool Matt. I did not know that. I thought the potion became a container with charges in it heh. Doh... thanks for the tip.
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You can change the value in field maxcharges to reflect a new value.
I never tried this, but the value appears to be consistent with the item description GeorgeS |
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Then that looks like a bug in the merchants code.
GeorgeS |
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