Help with starting public server problem
when i starting my public server it show some error message ,can anybody here please help me.i used public login with cavedudes database.
Here is my log: [10.14. - 00:24:56] Starting Log: logs/eqemu_debug_world_0132.log [10.14. - 00:24:56] [WORLD__INIT] Loading server configuration.. [10.14. - 00:24:56] [WORLD__INIT] Log settings loaded from log.ini [10.14. - 00:24:56] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0 [10.14. - 00:24:56] [WORLD__INIT] Connecting to MySQL... [10.14. - 00:24:56] [WORLD__INIT] HTTP world service disabled. [10.14. - 00:24:56] [WORLD__INIT] Loading variables.. [10.14. - 00:24:56] [WORLD__INIT] Loading zones.. [10.14. - 00:24:56] [WORLD__INIT] Clearing groups.. [10.14. - 00:24:56] [WORLD__INIT] Clearing temporary merchant lists.. [10.14. - 00:24:56] [WORLD__INIT] Loading items.. [10.14. - 00:25:03] [WORLD__INIT] Loading guilds.. [10.14. - 00:25:03] [WORLD__INIT] Loading EQ time of day.. [10.14. - 00:25:03] [WORLD__INIT] Loading launcher list.. [10.14. - 00:25:03] [WORLD__INIT] Reboot zone modes ON [10.14. - 00:25:03] [WORLD__INIT] Deleted 0 stale player corpses from database [10.14. - 00:25:03] [WORLD__INIT] Deleted 0 stale player backups from database [10.14. - 00:25:03] [WORLD__INIT] Zone (TCP) listener started. [10.14. - 00:25:03] [WORLD__INIT] Client (UDP) listener started. [10.14. - 00:25:03] [NET__IDENTIFY] Registered patch 6.2 [10.14. - 00:25:03] [NET__IDENTIFY] Registered patch Titanium [10.14. - 00:25:03] [NET__IDENTIFY] Registered patch Live [10.14. - 00:25:03] [WORLD__LS] Connecting to login server... [10.14. - 00:25:04] [WORLD__LS_ERR] Could not connect to login server: TCPConnection::Connect(): connect() failed. Error: 10061 |
and here is my eqemu_config.xml :
<?xml version="1.0"> <server> <world> <shortname>setme</shortname> <longname>I Forgot To Edit My Config</longname> <!-- Only specify these two if you really think you need to. (read: You don't) --> <!-- <address>203.223.32.4</address> --> <!-- <localaddress>203.223.32.4</localaddress> --> <!-- Loginserver information. Defaults shown --> <loginserver> <host>203.223.32.4</host> <port>5998</port> <account></account> <password></password> </loginserver> <!-- Server status. Default is unlocked --> <!--<locked/>--> <!-- <unlocked/> --> <!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown --> <tcp ip="203.223.32.4" port="9000" telnet="disable"/> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. Defaults are shown --> <http port="9080" enabled="false" mimefile="mime.types" /> </world> <!-- Chatserver (channels) information. Defaults shown --> <chatserver> <host>channels.eqemulator.net</host> <port>7778</port> </chatserver> <!-- Mailserver (in-game mail) information. Defaults shown --> <mailserver> <host>channels.eqemulator.net</host> <port>7779</port> </mailserver> <zones> <defaultstatus>20</defaultstatus> <!-- Sets port range for world to use to auto configure zones --> <ports low="7000" high="7100"/> </zones> <!-- Database configuration, replaces db.ini. Defaults shown --> <database> <host>localhost</host> <port>3306</port> <username>eq</username> <password>eq</password> <db>eq</db> </database> <!-- Launcher Configuration --> <launcher> <!-- <logprefix>logs/zone-</logprefix> --> <!-- <logsuffix>.log</logsuffix> --> <!-- <exe>zone.exe or ./zone</exe> --> <!-- <timers restart="10000" reterminate="10000"> --> </launcher> <!-- File locations. Defaults shown --> <files> <!-- <spells>spells_us.txt</spells> --> <!-- <opcodes>opcodes.conf</opcodes> --> <!-- <logsettings>log.ini</logsettings> --> <!-- <eqtime>eqtime.cfg</eqtime> --> </files> <!-- Directory locations. Defaults shown --> <directories> <!-- <maps>Maps</maps> --> <!-- <quests>quests</quests> --> <!-- <plugins>plugins</plugins> --> </directories> </server> |
This is incorrect:
Code:
<loginserver> |
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Oh! What John said was right.
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thanks for reply .but when i change to ip to this www.eqemulator.net it still show error message:
[10.14. - 10:59:13] Starting Log: logs/eqemu_debug_world_1724.log [10.14. - 10:59:13] [WORLD__INIT] Loading server configuration.. [10.14. - 10:59:13] [WORLD__INIT] Log settings loaded from log.ini [10.14. - 10:59:13] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0 [10.14. - 10:59:13] [WORLD__INIT] Connecting to MySQL... [10.14. - 10:59:13] [WORLD__INIT] HTTP world service disabled. [10.14. - 10:59:13] [WORLD__INIT] Loading variables.. [10.14. - 10:59:13] [WORLD__INIT] Loading zones.. [10.14. - 10:59:13] [WORLD__INIT] Clearing groups.. [10.14. - 10:59:13] [WORLD__INIT] Clearing temporary merchant lists.. [10.14. - 10:59:13] [WORLD__INIT] Loading items.. [10.14. - 10:59:20] [WORLD__INIT] Loading guilds.. [10.14. - 10:59:21] [WORLD__INIT] Loading EQ time of day.. [10.14. - 10:59:21] [WORLD__INIT] Loading launcher list.. [10.14. - 10:59:21] [WORLD__INIT] Reboot zone modes ON [10.14. - 10:59:21] [WORLD__INIT] Deleted 0 stale player corpses from database [10.14. - 10:59:21] [WORLD__INIT] Deleted 0 stale player backups from database [10.14. - 10:59:21] [WORLD__INIT] Zone (TCP) listener started. [10.14. - 10:59:21] [WORLD__INIT] Client (UDP) listener started. [10.14. - 10:59:21] [NET__IDENTIFY] Registered patch 6.2 [10.14. - 10:59:21] [NET__IDENTIFY] Registered patch Titanium [10.14. - 10:59:21] [NET__IDENTIFY] Registered patch Live [10.14. - 10:59:21] [WORLD__LS] Connecting to login server... [10.14. - 10:59:21] [WORLD__LS_ERR] Unable to resolve 'www.eqemulator.net' to an IP. [10.14. - 10:59:31] [WORLD__LS] Connecting to login server... [10.14. - 10:59:31] [WORLD__LS_ERR] Unable to resolve 'www.eqemulator.net' to an IP. by the way my server is offline not connect to the internet.please help me,i really want to play eq. |
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You're going to have to use mini-login.. just download it from here, and the needed changes to the DB, then change the ip to the PC with the minilogin runnin |
how to change db?
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Save your questions for when you really need answers that you can't find here. |
Try changing that address to 127.0.0.1
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Try changing that ip address to 127.0.0.1
if that doesnt work try using localhost |
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