Future of rule sets/variables
This is probably on track for their future purpose anyway, but there seems to be a lot of crossover with rule sets and the current variables - would it be possible to combine a lot of their use?
There are a lot in rules that are global, and some that are applicable per zone, for example, GM:MinStatusToZoneAnywhere, Guild:MaxMembers seem global rules; whereas Character:Leavecorpses, and all experience types (some currently in variables) are variable rules, and can be set by zone. If it sounds a lot like hot-zoning...well, that is one use, but I was thinking more of quest instances. You'd then need the zone entry to reference a rule set... I don't see that code (yet) but from the source, it looks like it is coming. Sorry if anyone feels like I've been reading your notebook ;) |
What would be interesting is IF rules could be moved to the database, with some given the ability to be set by zone (if it makes sense).
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Rules are in the database, silly man. :)
I know there's tons of stuff still hard coded... so I think I know what you really mean. |
Yes, I meant outlaw hardcoding :)
Sorry I wasn't more clear. |
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