CSHome~new~
heres a pic of cshome i made for those of you that do not have the files, and IF it is not against the rules I will put a link to download it here, it would at least give you a place to have your GMs hang out if you dont have the original files, Made with Openzone of course.
http://www.kheprigames.com/cshome.jpg |
Wow that would be great for those of us not luck enough to have those files
Thanks so much LL |
It's a custom zone, built from the ground up, I see no reason it should breach any rules. :) Plus, I'd love to see it! muhaha.
I'd say link it... |
Its not a very big zone just like the real cshome but it is a place to put your GM merchants.
VV Link down there VV New CShome just unrar into your EQ folder |
Great Stuff, Thanks so much for the share :D
How long did that take you? |
Will you need a .map file for the emu folder??
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Cool, Sakrateri. Thanks for sharing. I love custom work! ;)
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Here is an updated one, I added a couple of benches around the water and some more trees and a dirt path going to each building, Also it includes a linker map which is not really needed but its there if you want it.
New CShome2 does not take long at all to make, about ten minutes actually, lol. |
I actually played with OZ once, made a temp replacement zone for Nexus with some custom textures. I was totally amazed how easy it was. What threw me was getting into the heightmaps and doing the terragen stuff. I can see how it works, but my worlds were way too bumpy.
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Awesome zone using it on Come and Play server
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What are the odds of REALLY giving this away, as in providing the source files so that we can learn how it all works, as well as giving the community a chance to customize it further?
Please consider this, it would really help the community, I believe. |
Quote:
These are great examples on how things work, and gives something that can be customized. |
Yeah but none with trees that I saw.
Trees and object masks are the hard part of using OZ I think. |
Huh? All of my zones use trees. The tree objects come with OpenZone and are in the mesh library.
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I think they are talking about how to use different trees and how to get them into Openzone like these.
http://www.kheprigames.com/trees1.jpg http://www.kheprigames.com/trees2.jpg All of which can be found by searching and asking questions, I had to search long and hard and get some advice from others before I could get them to work (thanks Scorp) and no matter how many models I give them they will not know how to use Openzone correctly without really wanting to and putting the effort forward like I had to. I dont know what exactly this person wants from me but I am happy to give zones I make away and honestly a little upset at them saying "If I REALLY wanted to give stuff away" well i had went through alot of work to give away what i did and now I suggest that if you want more then I have given then get off your butt and LEARN like I had too....thanks |
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