Bug Fix: Pet HP Bar out-of-combat update
Here is another pet related fix. I noticed that my pet's HP bar (in the Pet Info box) wasn't updating out-of-combat, although his HP were regenerating when queried with /pet report health.
My fix was to change npc.cpp:575, From: Code:
if (sendhpupdate_timer.Check() && IsTargeted()) { Code:
if (sendhpupdate_timer.Check() && (IsTargeted() || (IsPet() && GetOwner() && GetOwner()->IsClient()))) { |
I will add this and your other fix to my server tonight and post if I have any issues or if they work perfectly. Thanks for all of the fixes! I love seeing things like this getting knocked out. Just 1 more step towards a better Emu :D
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I searched but couldn't find any mention of this particular bug before which I thought was strange as I noticed it soon after getting my pet. Maybe it was introduced recently, or people just learned to live with it. I only tested with a necro, but I assume it occurs for all pet classes. |
For me, this was one of those bugs you've gotten so accustomed to with EQEmu that it's ignored. Thank you for the fix, it's going in TGC with tomorrow's reboot!
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Does this update the pets health to others members in the group too?
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