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-   -   The Server Guidebook (1.3) and Character Models (https://www.eqemulator.org/forums/showthread.php?t=25844)

Neiv 08-01-2008 11:08 PM

The Server Guidebook (1.3) and Character Models
 
I have been attempting to spawn zone-specific npcs in other zones using the method explained in the Guidebook ("Loading Any Model in Any Zone," pp 45-46). I have modified the zonename_chr.txt file according to specs, and since the zone loads I know it's right. But each time I attempt to spawn a non-human mob, it ends up being human. I can spawn some non-human mobs (new-model goblins, werewolves, new-model orcs, etc.), but not all of them. In fact, I cannot even spawn many (most?) of the so-called global models--they too end up as human. Am I missing something here?

Theeper 08-02-2008 05:30 PM

Try playing with the gender field in the npc_types table. I think it's 0 for male, 1 for female and 2 is for neutral. Some models only work with certain genders.

Neiv 08-04-2008 11:16 PM

That worked on the ones for which the Guide provides model_id and file_id references. But I still cannot get the "global" models to spawn, such as:

228 = Galorian
229 = Netherbian
251 = Guardian of Justice
256 = Tribunal
279 = Blood Raven
297 = Nightmare rider
284 = Fennin Ro
19 = dragon
21 = eye
22 = beetle
34 = giant bat
36 = giant rat
37 = giant snake
38 = giant spiders
54 = orc
50 = lion
64 = treant
69 = will-o-wisp
83 = skunk
85 = spectre
87 = armadillo
89 = drake
101 = Efreeti
107 = mammoth
109 = wasp
134 = mosquito

. . . et al. Any suggestions?

trevius 08-05-2008 12:21 AM

None of those are globals lol.

Neiv 08-05-2008 01:10 AM

Well, the spectre and drake are, but your point is well taken. My brain is glazed over from poring over quest scripts. I probably need to take a break . . .

. . . but before I do . . . :)

Where do I get the model_id and file_id of the others in the list?

Striat 08-05-2008 10:44 AM

http://www.eqemulator.net/wiki/wikka.php?wakka=RaceList

Neiv 08-05-2008 09:23 PM

Thanks Striat; very helpful.


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