Enraged, Flurry and Rampage Spamming Fix
I have noticed this for a while, but it seems like the enraged, flurry and rampage messages are such a wide range message that they spam most of the zone. After a quick look, I found that in MobAI.cpp, they are all set to a range of 600. I think that could safely be lowered to 200 and probably even 150 or 100. They are definitely way to big of a range at 600.
Change 600 to 200 or something in all of the cases below: MobAI.cpp Code:
entity_list.MessageClose(this, true, 600, 13, "%s has become ENRAGED.", GetCleanName()); Code:
entity_list.MessageClose(this, true, 600, 13, "%s is no longer enraged.", GetCleanName()); Code:
entity_list.MessageClose(this, true, 600, 13, "%s executes a FLURRY of attacks on %s!", GetCleanName(), target->GetCleanName()); Code:
entity_list.MessageClose(this, true, 600, 13, "%s goes on a RAMPAGE!", GetCleanName()); |
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