Max Level / Expansions
This should help some people. To set max level you need to modify TWO settings.
Both are located under rules_values Code:
Character:MaxLevel <level you want> Expansions...Thank you those who got this ball rolling (especially Trev) Code:
0 = classic 0+1+2+16+64 = 83, which would give you classic, kunark, LoY and GoD. Also if your working on a progression server, the best way to limit the amount of zones available would be under zone in your DB. Change your min_status to 0 on zones you want characters accessing. One last side node...in eqemu_config.xml the default status level for anybody connecting is set there. So if its default (which is 20) then any zone that is min_status 20 or less, will let anyone zone in. I changed eqemu_config.xml to make everyone 0 and went from there. Hope this helps. |
This info should really be put somewhere in the Wiki.
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MaxExpLevel can be set to 0 or -1 and when it is, MaxLevel will all Maximum Level related stuff.
The only thing that MaxExpLevel actually does is to decide the Maximum Level attainable via experience. And, if it is set to less than 1, the setting for MaxLevel will take over for MaxExpLevel. So, if you set MaxLevel to 60, and MaxExpLevel to -1, then the Max Level attainable via experience will be 60. The reason to have 2 settings is because there is more to Max Level than just experience. It also decides the max level for scribed spells allowed, GM training and other things. On most servers, these settings would both be the same level. But, in the case of my server, players can exceed the Experience Attainable Levels (level 70), and can get up to level 75 via questing. In order for them to retain spells in their spellbook for over level 70, it requires that these 2 rules be set accordingly. The example from my server is that MaxExpLevel is set to 70, but MaxLevel is set to 75. |
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