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-   -   Fabled mobs (https://www.eqemulator.org/forums/showthread.php?t=27204)

cubber 01-09-2009 01:13 PM

Fabled mobs
 
Are fabled mobs set to spawn by default with the PEQ database or is there something that needs to be done to enable them?

Maybe a rule?

EvoZak 01-09-2009 02:05 PM

Quote:

Originally Posted by cubber (Post 162681)
Are fabled mobs set to spawn by default with the PEQ database or is there something that needs to be done to enable them?

Maybe a rule?

Pretty sure they come up by default.

demonstar55 01-09-2009 02:10 PM

Only lower level fabled mobs spawn currently, I'm sure they'll implement the others as we progress and they'll actually be doable, well I'm sure some of them should be doable by now on PEQ

cubber 01-09-2009 02:17 PM

Great thanks for the quick replys. So I take it that The Fabled Drelzna is one of the ones that currently pops? So I can tell my testers that the fabled jboots camp is working?

What about the fabled grachanist the destroyer in WW?

demonstar55 01-09-2009 03:02 PM

Quote:

Originally Posted by cubber (Post 162689)
Great thanks for the quick replys. So I take it that The Fabled Drelzna is one of the ones that currently pops? So I can tell my testers that the fabled jboots camp is working?

What about the fabled grachanist the destroyer in WW?

don't think they are, I'll go double check though

demonstar55 01-09-2009 03:26 PM

yeah, I couldn't find them in the DB

Angelox 01-09-2009 03:55 PM

I had put in most all the Fabled mobs (up to around level 50), to date about two months ago. But that's in AX_CLASSIC Db, I imagine you could hack them out of there and move them to PEQ - If you do so, you should post the SQL for Cavedude.


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