Some NPC's are still jumping
Some npc’s are still jumping. Nektulos Forest is the only zone that I have seen this still occurring in. This problem appears mostly in the wisps with it randomly occurring in other npc’s.
I am running a minilogin server with EQEmu Rev 554, PEQdb Rev 535 and Maps Rev r22 on Vista x64. |
Nektulos is a bit of a unique situation. There are like 3 versions of that zone. If you are using a different version than the spawns in that zone were created in, you will have weird issues like NPCs falling/jumping a lot and other stuff like that. I think the .map file for that that zone are for the original Nektulos only. I know they don't have .map files for the newest version, and I don't think anyone cares about the 2nd version enough to bother with it for anything (it sucks). So, if you want to use the old version, I think you have to do some file name changes so that it stops using the newer one(s). I think the PEQ forums describe the exact changes that you need to make somewhere in their play/setup guide.
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