AC Soft cap?
It looked like someone was trying to implement a softcap for AC in the following code lines. However, the 2 ternary conditionals don't seem to have an assignment operator so don't actually do anyting?
In Zone\attack.cpp Line 729 Code:
combat_rating > 60.0 ? 60 + ((combat_rating - 60)/10) : combat_rating; I ran some % numbers and if this code isn't implemented now and you DO decide to implement it , it will cause a noticeable increase in damage tanks take. Mainly just curious if I'm reading this wrong, it was intentionally not implemented or just an oversight. Tony |
I meant to take it out actually but missed.
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