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-   -   What do you want added to the emulator (priority or new feat (https://www.eqemulator.org/forums/showthread.php?t=2867)

DeletedUser 08-24-2002 08:44 AM

What do you want added to the emulator (priority or new feat
 
Please post what you would like to see in the emulator id like to spark the EQEMu community up a bit, seems to be rather low lately :)

AcydRx 08-24-2002 10:21 AM

zone issues
 
We want the zone issue(s) fixed, first of all. ;) Everything else can come later. lol. Oh yeah, and we want you dev guys to be happy. happy people = more work... more work = more play... more play = more happy! lol. or something like that. ;)

Acyd

DeletedUser 08-24-2002 11:13 AM

Last I checked zoning is fixed, its being tested

unix_phreak 08-24-2002 12:21 PM

Will that be included in 3.6?

kathgar 08-24-2002 12:55 PM

3.5 hasn't been released?

Wiz 08-24-2002 01:55 PM

My feature requests:

Mapping. LOS. This is a major thing IMO. Would allow to make much better aggro/wander code.

Bugs with Persistent Zone States fixed. They cause a whole lot of character corruption. Haven't been able to figure out why.

A way to read player resists. Is this already in? Been unable to find it if so.

Vipermmx 08-24-2002 02:15 PM

The things I want will make the Emu as playable as possible.


Pathing for NPC.
Enchanced AI.
LOS would be nice.
Guildmasters!!!!!!!!!!!!

Those would make the emu close to full use. You could play it like EQ almost.

hogosha 08-24-2002 02:38 PM

I think it would be cool to bind zones to certain I.P.'s in MySQL. Like for each port, a zone is possible, or it could be switched to the way it was. Also the pets would be cool if they were fixed. Perhaps maybe having the skill increase NPC's would be nice.

DeletedUser 08-24-2002 02:40 PM

What do you mean by port?

Shawn319 08-24-2002 03:09 PM

I think he means sea port (for boats).

Shawn319 08-24-2002 03:10 PM

Quote:

Originally Posted by image
Last I checked zoning is fixed, its being tested

It's broke again =P

DeletedUser 08-24-2002 03:18 PM

Shawn: only because your attempting to use #zone which hes fixing :P

hogosha 08-24-2002 03:24 PM

Ports in like 7995 7996 7997 and so forth, having those be bound specifically in mysql may be better, maybe worse, i think it's worth checking in to.
The zones don't work for me. Everytime i try to login and enter a zone the zone immediately crashes. Im running Windows ME on a laptop.

_OZZY_ 08-24-2002 03:25 PM

I, for one, would like to see the public login back. I don't care about the source code. I'd even settle for a windows-only version. I've got an old Celeron that I can put Windows on just to run it. Wandering monsters / NPCs would also be a good thing.

hogosha 08-24-2002 03:27 PM

yeah, the NPC's need to be able to walk around and between zones. This I believe will call for some extra tables in the spawn entries.


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