$faction bug fix
currently this quest variable is passing client->GetID() instead of client->CharacterID(), which the function wants
not sure if this will cause problems with anything else so if it gets committed make sure you look for problems or something (I didn't find any) Code:
Index: EQEmuServer/zone/embparser.cpp |
This is in 922.
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The current faction code given does not take into account the character's choice of deity. I'm not sure why but in embparser.cpp its just using agnostic.
Code:
fac = client->GetFactionLevel(client->CharacterID(), npcmob->GetID(), client->GetRace(), client->GetClass(), DEITY_AGNOSTIC, npc->GetPrimaryFaction(), npcmob); Code:
fac = client->GetFactionLevel(client->CharacterID(), npcmob->GetID(), client->GetRace(), client->GetClass(), client->GetDeity(), npc->GetPrimaryFaction(), npcmob); -Nachyoz |
Added the last change to revision 995.
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