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-   -   Upcoming PVP/PVE server in developement ... (https://www.eqemulator.org/forums/showthread.php?t=30542)

pizimil 02-09-2010 03:14 AM

Upcoming PVP/PVE server in developement ...
 
Setting up 100% PVP and PVE server since the eqemulator community lacks those...Some screenshots so far. Files will be needed to DL as everything is 100% custom... send a private msg if youd like to help test, always welcome...

majority of the classes have illusions that come hand in hand with increases stats / hp / damage modifiers / melee mitigation / mana regen ect.

Shaman -

http://i27.photobucket.com/albums/c1...EQ000008-1.jpg

http://i27.photobucket.com/albums/c1...EQ000005-1.jpg

Necromancer -

http://i27.photobucket.com/albums/c1...o/EQ000002.jpg

http://i27.photobucket.com/albums/c1...o/EQ000013.jpg

pizimil 02-09-2010 03:16 AM

Bard in one of the first few zones - ds

http://i27.photobucket.com/albums/c1...o/EQ000017.jpg

catapult enemies off the ramp with knockback spells :P
http://i27.photobucket.com/albums/c1...EQ000011-1.jpg

Wizard -

http://i27.photobucket.com/albums/c1...o/EQ000003.jpg

http://i27.photobucket.com/albums/c1...o/EQ000004.jpg

pizimil 02-09-2010 03:17 AM

Druid -

http://i27.photobucket.com/albums/c1...EQ000012-1.jpg

Paladin -

http://i27.photobucket.com/albums/c1...EQ000015-1.jpg

Enchanter -

http://i27.photobucket.com/albums/c1...o/EQ000018.png

Rogean 02-09-2010 03:59 AM

Macroquest on a pvp server = fail.

pizimil 02-09-2010 04:30 AM

lmao knew someone would say something , just helps me /target easier for updatin the server / content sir

Akkadius 02-09-2010 04:39 AM

He's talking about people being able to use MQ on a PVP server, really kills fairness.

pizimil 02-09-2010 04:48 AM

im aware, but he got that from the colored target names within my screenshots, since i have mq loaded - mq wont be allowed obviously

Akkadius 02-09-2010 04:56 AM

Yes I'm sure, but you can't govern the server 24/7. Maybe if you were able to work with someone getting MQ to crash the client, I know the owner of VZ/TZ got that worked out although I know as well it was a constant struggle, I would recommend talking around for sourcing it out or making more preventative measures, it is one thing I myself need to look into yet. Although for my PVE content a lot of what you can do as a player is governed by scripts.

Secrets 02-09-2010 10:25 PM

Quote:

Originally Posted by Rogean (Post 183995)
Macroquest on a pvp server = fail.

At this point in time i'd honestly just say give people a precompiled MQ2 build for PVP servers with a list of non-abusive plugins. Things that are detectable such as warp should be fairly easy to deal with, and that way no one has an unfair advantage over another person.

PEQ does it, though they aren't a PVP server, but the concept is something i've held onto dearly. As for plugins that do harm gameplay? Most of them are easily patched serverside... and if you give people a pre-compiled MQ2 with approved plugins it's honestly better, as people are less inclined to cheat if there's nothing to cheat with. As for macros? Restrict 1 client per IP, that's the only use I can see for macros anyway, dual boxing.

Just my two cents. Security by obscurity doesn't tend to work.

pizimil 02-14-2010 01:24 AM

ranger
http://i27.photobucket.com/albums/c1...o/EQ000021.jpg

http://i27.photobucket.com/albums/c1...EQ000024-1.jpg

http://i27.photobucket.com/albums/c1...o/EQ000025.jpg

http://i27.photobucket.com/albums/c1...o/EQ000028.jpg

pizimil 02-14-2010 01:25 AM

http://i27.photobucket.com/albums/c1...o/EQ000032.jpg

http://i27.photobucket.com/albums/c1...o/EQ000039.jpg

http://i27.photobucket.com/albums/c1...o/EQ000041.jpg

pizimil 02-16-2010 01:40 PM

looking for extra help in developement, experienced applicants send me a pm please :)

RichardoX 02-17-2010 03:20 PM

You and me both, brother!


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