some bugs
ZONE BUGS:
Dragnors cauldron - doesn't crash, but disconnects anyone who enters it To reproduce, enter the zone, and try running across to unrest, you will be disc before you reach the other side. Unrest - party crash To reproduce, have at least 2 people in unrest, one person1 invites person2 to party, as soon as person2 hits follow, person1 crashes. High hold keep - running to guards disconnect To reproduce, get some goblins on you and run to the guards, once the guards start fighting the goblins, all players in the zone will be disconnected. |
I am not sure which server you are experiencing these bugs on, but it doesn't sound like an EQEmu bug, it sounds like a specific server bug. You should probably post these bug reports on the specific server you are playing on instead of here.
|
Running this on a person/private server with all of the latest EQEmu/PEQ source
Nothing has been altered from original state. (now testing on other public servers to see if the problem persists. |
Seems to be my server only, but don't understand why it does that since i'm running the same thing as everyone else..
|
After updating to the latest version, these are all fixed. My mistake :\
POST MARKED FOR DELETION |
All times are GMT -4. The time now is 09:15 PM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.