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-   -   Per zone: Idle when empty (https://www.eqemulator.org/forums/showthread.php?t=31119)

mixxit 04-22-2010 07:20 AM

Per zone: Idle when empty
 
Hi all,

For a day I struggled with a problem where npc's weren't hitting quest events when nobody was in a static zone and the problem was finally resolved by rogean. (thanks) It looked like there was a define in features.h for idle when empty which had really been screwing with my head for a little while.

I guess my question here is; can a field be added to the Zone table called idlewhenempty to allow for a per zone setting of this? As you can imagine I only needed this feature in 3 zones and having it globally set through a define is a bit overkill.

Thanks

gaeorn 04-22-2010 11:02 AM

Should be pretty easy to do. Submit a patch or convince someone else to do so or wait until one of the devs gets around to it. The devs tend to have a backlog of things they want to get done already so you'll get the fastest response if you submit a patch.


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