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-   -   Human Models in SoD (https://www.eqemulator.org/forums/showthread.php?t=31153)

Vampire1212 04-26-2010 12:11 AM

Human Models in SoD
 
I have been playing around with Seeds of Destruction with the newest DB and EQEmu source and noticed that you still see human models in some zones, just like in SoF.

Here is two known zones for myself.

Oasis
Commonlands

There may be others but I haven't caught them yet. Compared ot SoF, all the models are much better working and you don't see humans everywhere (:

robinreg 04-26-2010 12:21 AM

yeah it's a known issues. there's another topic on this http://www.eqemulator.org/forums/showthread.php?t=28026

Vampire1212 04-26-2010 07:58 AM

I realized that. This is not meant as a double post, plus those zones are now working in Seeds and display proper models aside from one human model.

I posted this because this is related to Seeds of Destruction which has more of the /chr files than Secrets of Faydwer.

Secrets 04-26-2010 02:59 PM

Quote:

Originally Posted by Vampire1212 (Post 187095)
I realized that. This is not meant as a double post, plus those zones are now working in Seeds and display proper models aside from one human model.

I posted this because this is related to Seeds of Destruction which has more of the /chr files than Secrets of Faydwer.

Those zones were revamped that you listed. You now have northro and southro, and freeport is also revamped in SoF.

Oasis was removed, but the files are still there.

Vampire1212 04-26-2010 04:31 PM

Thank you for the post Secrets, that would make sense why the old oasis is glitched for now until PEQ has the new North Ro / South Ro .map files I'm stuck with Humans. No biggie, I was just wondering if thier was an alt fix to it.

trevius 04-26-2010 06:24 PM

You can make your own .map files for them pretty easily using azone2. There is a page in the wiki that explains how to do it if you search for "azone2".


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