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-   -   Chatserver Issue (https://www.eqemulator.org/forums/showthread.php?t=31369)

Xenerox 05-23-2010 10:15 PM

Chatserver Issue
 
Ok , i set up my server and its up now i want to get the chatserver to work but its not going so well i looked at someones thread dont remember whose but it told me i had to put something in the chatserver block in the config file and told me how so i did ok but when i launch the chatserver the window opens and then closes so fast i couldnt read it i go into the logs and it looks like everything is working but why it closes so fast idk its the most recent svn from projecteq so i figured it had the required sql tables for the server but idk if thats the issue has anyone had this issue b4? if so how did you fix it? thanks for the help its greatly appreciated!

trevius 05-23-2010 10:43 PM

Try this:

http://www.eqemulator.net/wiki/wikka.php?wakka=UCS

Xenerox 05-26-2010 02:23 PM

ok i put the boxes in my config tried relaunching it
and still it opens and closes so fast i cant read it

Derision 05-26-2010 03:18 PM

You need to open a command prompt (aka DOS box), navigate to where your chatserver.exe is and run it from there, then it will display any error messages without closing the window.)

Code:

Microsoft Windows [Version 6.0.6002]
Copyright (c) 2006 Microsoft Corporation.  All rights reserved.

C:\Users\Steve>cd \eqemu

C:\eqemu>chatserver
[Debug] Starting Log: logs/eqemu_debug_chatchannels_4208.log
[Debug] [UCS__INIT] Starting EQEmu Universal Chat Server.
[Debug] [UCS__INIT] Log settings loaded from log.ini
[Debug] [UCS__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_chatchannels_4208.log
[Status] Using database 'ykesha' at 192.168.1.100:3306
[Debug] [RULES__CHANGE] Loading rule set 'default' (1)
[Debug] [RULES__CHANGE] Set rule Adventure:DistanceForRescueAccept to value 10000.0000000000000
[Debug] [RULES__CHANGE] Set rule Adventure:DistanceForRescueComplete to value 2500.0000000000000
<snip>


Xenerox 05-29-2010 08:38 PM

ahhh ok i found out what i did wrong the ports in the config had to be the same, now its fixed thanks guys


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