the game wont start .please help!!!
ok i am able to get through the login server, but as soon as i select a server to play on my screen freezes half black. im able to tab out but the game never starts it just stays half black screen.
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Are you connecting to your own server, or a public server? If you go into your EQ folder, then the Logs folder, you will find a file called dbg.txt - this may help diagnose the problem if you post it here.
Akyra |
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I haven't figured this one out either, don't know if it's an issue with the age of my EQ or not, because I bought these Titan packs back in 2006, when I used to play EQ a lot more, so I could get clicky toys for all my accounts.. I've tried 2 of the 6 packs of the CD's, so I know it wasn't just a bad install. I'm going to try setting up my server on this machine to use the minilogin on the laptop server, see if I have an issue on that server as well. |
spbmxer, Does your server in the select window show up as status "0" like mine?
Also, connecting my world server on this system to the minilogin server on the laptop server I built didn't work, the backend sees it, but the game doesn't see the server listed. |
Kodakatt, this could be a firewall issue or a routing issue depending on how you've set up your system.
My advice is to ensure you have this set in your eqemu_config.xml file; Quote:
I was getting this problem when the server's firewall was blocking the ports sending data out. I used Windows Firewall and just added the applications (zone.exe, eqlaunch.exe, world.exe, chatserver.exe) to the exceptions list, this isn't the safest of ways but for a private server, it will be a quick and easy fix to firewall blocking issues. Additionally, if you're using MiniLogin, take a look at my post for a similar issue when using minilogin: http://www.eqemulator.org/forums/sho....php?t=31387#3. It explains about the use of the minilogin config file. I found the best way to debugging connection issues was watching the World.exe and Login Server windows as I connected in to see what happens, LoginServer should push your client through to the World.exe window. Additionally, I used the file dbg.txt in my client's Log folder in the EQ directory. It helped me fix my problems with port routing. Hope this helps. Akyra |
Akyra: That seems to have worked, though I'm unsure why the console windows showed 2 Servers, 1 Client, and Client only saw one server when I had 2 servers connected.. but oh-well, I don't need two.
That fix did not work though. Still unable to log into the server from server select. Code:
[Debug] [WORLD__CLIENT] New connection from 192.168.1.103:1810 v . 192.168.1.101 . v http://leopard.homelinux.net/server.gif v . 192.168.1.103 . v http://leopard.homelinux.net/client.gif ^ This freezes in this window, buttons are grayed because I tried logging in ^ |
In the World.exe screenshot you linked, it's showing that there is no minilogin account set. You will need to add an account, here is some SQL to add an account, don't forget to update the fields:
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May be a wise idea to restart all server console windows once you've added this account just to make sure it loads everything fresh. Akyra |
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Now, this brings up a question: How do I make an account for my friend in USA to connect to my server? His IP changes.. Do I make a php script to update the MySQL info to change his IP so he can just set it as needed, or can I have it ignore the IP field to allow login from any point? |
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Your best bet would probably be to use EQEmuLoginServer.exe. It's more secure and you wouldn't need to worry about IP because that loginserver wouldn't care. If you're going to use MiniLogin then yes you will need to write a php script or something similar that will update the IP for him when it changes. As far as I know you can't "ignore" the IP field using minilogin. Hope this helps. Akyra |
Okay, that helps a ton! I'll just do a php script method, so me and friends can make our own accounts and update IP as needed.
Now.. next task is figuring out admintools, and how to modify character/account data.. |
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[Fri May 28 20:40:44 2010]00001:Timezone: UTC-8h00m [Fri May 28 20:40:44 2010]00002:Loading graphics DLL. [Fri May 28 20:40:44 2010]00003:Parsing INI file .\eqclient.ini [Fri May 28 20:40:44 2010]00004:INI file .\eqclient.ini loaded. [Fri May 28 20:40:45 2010]00005:Initializing timers. [Fri May 28 20:40:48 2010]00006:Checking critical files. [Fri May 28 20:40:48 2010]00007:Initializing WinSock. [Fri May 28 20:40:48 2010]00008:Enumerating 3D devices. [Fri May 28 20:40:48 2010]00000:Found adapter #0 - NVIDIA GeForce 8400 GS (6.14.11.9621) [Fri May 28 20:40:48 2010]00001:Adapter #0 - NVIDIA GeForce 8400 GS : [Fri May 28 20:40:48 2010]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1 [Fri May 28 20:40:48 2010]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 [Fri May 28 20:40:48 2010]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 [Fri May 28 20:40:48 2010]00009:Initializing keypress handler. [Fri May 28 20:40:48 2010]00010:Parsing INI file .\defaults.ini [Fri May 28 20:40:48 2010]00011:INI file .\defaults.ini loaded. [Fri May 28 20:40:48 2010]00012:Loading keyboard tables. [Fri May 28 20:40:48 2010]00013:Creating window. [Fri May 28 20:40:48 2010]00014:Checking display driver version. [Fri May 28 20:40:49 2010]00015:Activating window. [Fri May 28 20:40:49 2010]00005:CRender::InitDevice: Using 32bit mode. [Fri May 28 20:40:49 2010]00006:CRender::InitDevice: Using vsync 0. [Fri May 28 20:40:49 2010]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. [Fri May 28 20:40:49 2010]00008:CRender::InitDevice: HardwareTnL Enabled. [Fri May 28 20:40:49 2010]00009:Using hardware vertex shaders. [Fri May 28 20:40:49 2010]00010:Initializing render system. [Fri May 28 20:40:49 2010]00011:Trilinear Mipmapping available. [Fri May 28 20:40:49 2010]00012:Vertex Shader Version: 3.0 [Fri May 28 20:40:49 2010]00013:Pixel Shader Version: 3.0 [Fri May 28 20:40:49 2010]00014:Initializing engine internals. [Fri May 28 20:40:49 2010]00015:CRender::InitDevice completed successfully. 2010-05-28 20:40:49 Parsing INI file ./eqlsUIConfig.ini 2010-05-28 20:40:49 INI file ./eqlsUIConfig.ini loaded.[Fri May 28 20:41:03 2010]00016:Server selected 216.59.33.140 (3407819). [Fri May 28 20:41:03 2010]00017:Initializing DirectInput. [Fri May 28 20:41:03 2010]00018:Initializing Keyboard. [Fri May 28 20:41:03 2010]00019:Initializing Mouse. [Fri May 28 20:41:03 2010]00020:Creating font list. [Fri May 28 20:41:03 2010]00021:Creating game object. [Fri May 28 20:41:03 2010]00022:Deleting obsolete files. [Fri May 28 20:41:03 2010]00023:Loading string tables. [Fri May 28 20:41:03 2010]00024:Initializing client variables. [Fri May 28 20:41:03 2010]00025:Loading spell effects. [Fri May 28 20:41:03 2010]00026:Initializing display structures. [Fri May 28 20:41:03 2010]00027:Sound Manager loaded 2030 filenames from soundassets.txt. [Fri May 28 20:41:07 2010]00028:Voice Manager loaded 12 macros from VoiceData.txt. [Fri May 28 20:41:07 2010]00029:Networking: using port [2296]. [Fri May 28 20:41:07 2010]00030:Networking: Connection Established [1] [Fri May 28 20:41:07 2010]00031:WorldAuthenticate: Initiating Login. thats my dgb.txt |
What version of EQ did you install? Looking at the build date, I don't think that is Titanium or any of the other clients we support, but I could be wrong:
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My build date on Titanium is October 2005 so you are probably right, Trevius.
spbmxer, when you login to the server what happens on the World.exe window on the server? Does it give the "cannot verify IP" message? If so, you will need to update your account table like Kodekatt needed to. Oh wait, you didn't mention if it was your own server or not. Is it? :) Akyra |
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