Object Builder
Secrets has made a very very nice perl implementation!
http://www.eqemulator.org/forums/sho...d.php?p=188939 I created an Object Builder NPC - many thanks to Secrets for this great perlport! Create an NPC with that perl code and Hail him! Info: When setting the model, you can skip the _ACTORDEF, it will be automatically added Code:
sub EVENT_SAY { |
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I automatically get the "You have no access to object creation!" even though my account is set at 255.
:confused: |
#gm on first.
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Always something simple with me.
Thanks, the Hail works now. Maybe now that I have that working, I could get a bit of pointer. I type in #object list and it says Usage:#object ListAll(radius) So I typed in #object ListAll 30 #object ListAll 300 #object ListAll(30) #object ListAll(300) All near the small bank in PoK with no results. Keeps reprinting: Usage:#object ListAll(radius) I figured I would pick up a crate or that wheelbarrow behind the building, but not getting any list. I am assuming that the radius will only return those items in range so I would have to find an item I want to place in another zone and then use that ID where I want to place? So what about my usage isn't working? :D |
If you're typing #object you're not using the NPC at all. Target the NPC and type 'object list'
As for the #object command, what the usage actually says is "Usage: #object List All|(radius)", which means you should type "#object list all", or "#object list 5000", depending on if you want to list all or just the ones within a certain distance from you. |
Okay, that makes sense once you said it. I did as you said and received responses about nearby objects.
I chose one and attempted to use object view, but it just reads out details. I don't actually see anything. Dunno if it's a crate, a torch, a wheelbarrow, a chair... who knows. Not knowing what I chose, I did an object create which appeared to do nothing, then did an object set of item id 8 at my coordinates which returned yellow text indicating I created object 8 at my coordinates, but groundspawn NO. Didn't see anything. Knowing all my previous questions and noobness, is this beyond me? I could just be satisfied with shit the way it is and stop wasting people's time... Gimme your opinion. |
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So back on topic: I haven't figured all this out yet, but I noticed it lists tradeskill objects. I did successfully use the NPC to create an augment pool. I was able to successfullly delete that pool but I had to zone before I saw the changes. There is an object that I am trying to identify so I can delete it, but I haven't figured that out yet. It is a dagger in the guildlobby that was sticking into a message board. I found the message boards and deleted them, but now I have a dagger hanging in space. Kinda fun since it is just the right height when I run into it, it makes me duck. (I'll post more when I figure stuff out, but don't hold you breath as I have limited EQEmu time and thus take a long time to work through things like this.) |
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Nuts, and I was hoping to make my fledgling custom merchant area look all busy with supplies and tents. :D I guess... I can just use the Bazaar. |
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