need another set of eyes...
What am i missing? im sure its a small typo or something...
Code:
sub EVENT_ITEM { |
the npc is Mater, i have verified that he does not have # or anything in front of his name
he is npc id 67019 so i did a save as on the file as 67019.pl he does not respond to hail or anything else in the script. here is his complete code, i only added the turnin section Code:
sub EVENT_SAY { |
looks like the issue isnt in the area i wrote...
I tried to fix it up a little better... Code:
sub EVENT_SAY |
I touched up Mater's code on PEQ. You can pull it from there if you want it including some updated code. Then you can add your custom handin to it. Either way, it looks like it is your first "if" condition. Oh, and the else right after that. And your newest code looks like line breaks were added, so you'll want to remove those before testing too.
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how do i access your quests on peq?
this handin is the missing quest code for the newbie tunic turnin so if we get it working, you may want to add it to yours as well. I am on a quest myself of fixing all the broken newbie armor/tunic/weapon quests in the game. |
thanks everyone, we got it working with some help.
here is the complete code for Mater in kaladimb to have both his text AND newbie turn in working. Code:
sub EVENT_SAY |
Ah, excellent. I will add the newbie tunic piece to our quest repository. Thanks!
FYI: To get to PEQ quests, you can go to http://code.google.com/p/projecteqquests/ EDIT: Looks like even I had missed some brackets. Everything should be updated on the SVN tomorrow including your addition. |
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