Laying down npc moves when talked to.
Got an npc that I want players to be able to talk to while he's laying down, problem is the npc still moves while laying down so he puts his head through the wall. Any ideas?
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That always bugged me, but I kept forgetting to look at the code. Grab the fix in r1661
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This fixes same problem with sitting npcs?
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sub EVENT_SPAWN{ |
I debated that when fixing this in the morning. So I went with the lying only. I think you could turn when crouched. Sitting was kinda flaky, but I thought, what the heck. Up to the community, we could do it either way.
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Thanks Akkadius, I was thinking of something along that line but wasn't sure how to implement it.
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