Odd situation with EQEmuLoginServer vs. eqemulator.net
This is a problem I am still working on and researching with
my own server. Just thought I would post it for feedback. First of all, my server works fine. I started out with it running (on my LAN only), behind a router and all other client computers in the house are also behind that same router. Using the EQEmuLoginServer, all client computers (SoD client) were able to login and play successfully. Today, (Just for testing), I patched the server in to the eqemulator.net site. I logged in from one of my client puters and had no problem. I zoned in and played around normally. Everything working as it should. BUT-BEFORE I patched in to eqemulator.net: I started working on the configuration to let outside clients connect to the LAN server. I signed up for a dyndns addy. Made sure all ports were unblocked on the router. The windows firewall on all my computers including server, have always been disabled (including in "services"). But when I connected to the server with any of the client computers, I would get to the server select and of course, encounter the infamous "1017" that is posted all over these forums (chuckle) I figured I must be doing something wrong, so I read, tested, read, tested. until I was blue in the face. I tried various configuration suggestions from the forums in the config and I was convinced that maybe something was wrong with the either the router or the server computer. I tried the "DMZ" on the router, still no luck. I did many "port scans" to see if anything was being blocked. Nothing. Then I took the server computer off the router and hooked it up to a switch hub, which gave it it's own external IP. (My ISP assigns 2 IP's per account, without paying extra). I checked the IIconfig and as expected, the switch hub does not assign any internal IP. It just runs off external.(ISP) (Keep in mind, all through this, I am adjusting the eqhost, windows host, file, etc.) Still no luck. So in a nutshell: If I use the EQEmuloginServer, I can only connect successfully with my client computers if the server and all puters are behind the router, but no outside connections can login. If the server is not behind the router, I still can't login with my client computers. But if I am NOT using the EQEmuLoginServer, and I patch the server in to the eqemulator.net I can login to my account, see my server on the list and connect no problem from the same client computers behind the router. |
I did notice when the server is patched into eqemulator.net and I connect with my client, the world.exe window shows a lot of op_code errors, still works though
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Well, here's a little update. I ran a client on the server machine, pointed the eqhost file to the dyndns address and I was able to successfully connect.
The other puters, still behind the router, can only get to the server screen. But, they can still login and play on the eqemulator.net servers. (or my own when its patched through there). But I am a die-hard when it comes to troubleshooting, I just keep regening my mana ----COFFEE, Lol |
OK, I can successfully disconnect from this thread now (smirk)
I got the problem fixed. I had previously tried the Minilogin with no success, but just happen to stumble across a little tidbit about changing a few numbers in the opcodes.conf if using an SoD client, with the Minilogin. HAIL! Its all working now, to allow outside clients. |
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