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-   -   eqgame.exe crashes every time (https://www.eqemulator.org/forums/showthread.php?t=32809)

Tolinn 12-30-2010 04:07 PM

eqgame.exe crashes every time
 
Hello! I just installed EQ Titanium and followed all of the directions to get it set up (editing eqhost.txt, removing arena.eqg, setting up the shortcut, etc). I'm running Windows XP and an Intel Core2 Duo E8400 processor. Whenever I run the shortcut, eqgame.exe crashes and exits. Any idea what the issue could be? Thanks.

Additionally, below is the log from the run. Not sure if it will help:


2010-12-30 15:20:23 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-12-30 15:20:23 Timezone: UTC-5h00m
2010-12-30 15:20:23 Loading graphics DLL.
2010-12-30 15:20:23 Parsing INI file .\eqclient.ini
2010-12-30 15:20:23 INI file .\eqclient.ini loaded.
2010-12-30 15:20:24 Initializing timers.
2010-12-30 15:20:27 Checking critical files.
2010-12-30 15:20:27 Initializing WinSock.
2010-12-30 15:20:27 Enumerating 3D devices.
2010-12-30 15:20:27 Found adapter #0 - NVIDIA GeForce 9800 GTX+ (6.14.11.8048)
2010-12-30 15:20:27 Found adapter #1 - NVIDIA GeForce 9800 GTX+ (6.14.11.8048)
2010-12-30 15:20:27 Adapter #0 - NVIDIA GeForce 9800 GTX+ :
2010-12-30 15:20:27 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:20:27 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:20:27 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-12-30 15:20:27 Adapter #1 - NVIDIA GeForce 9800 GTX+ :
2010-12-30 15:20:27 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:20:27 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:20:27 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-12-30 15:20:27 Initializing keypress handler.
2010-12-30 15:20:27 Parsing INI file .\defaults.ini
2010-12-30 15:20:27 INI file .\defaults.ini loaded.
2010-12-30 15:20:27 Loading keyboard tables.
2010-12-30 15:20:27 Creating window.
2010-12-30 15:20:27 Checking display driver version.
2010-12-30 15:20:28 Activating window.
2010-12-30 15:20:28 Picking a default resolution, desktop is 1920 x 1200, 32 bits
2010-12-30 15:20:28 Ratio is 1.60
2010-12-30 15:20:28 Resolution was capped at 1280 x 720
2010-12-30 15:20:28 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2010-12-30 15:20:28 Resolution selected 1280 x 720, 32 bits
2010-12-30 15:20:28 CRender::InitDevice: Using 32bit mode.
2010-12-30 15:20:28 CRender::InitDevice: Using vsync 0.
2010-12-30 15:20:28 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-12-30 15:20:28 CRender::InitDevice: HardwareTnL Enabled.
2010-12-30 15:20:28 Using hardware vertex shaders.
2010-12-30 15:20:28 CRender::InitDevice: Retrying without lockable backbuffer.
2010-12-30 15:20:28 CRender::InitDevice: Using Software Vertex processing.
2010-12-30 15:20:28 CRender::InitDevice: CreateDevice failed.

werebat 12-30-2010 04:31 PM

Try installing the latest drivers for your video card. Looks like Nvidia which should be found here.

http://www.nvidia.com/Download/index.aspx?lang=en-us

Tolinn 12-30-2010 04:48 PM

Thanks for the idea werebat. I just updated my drivers and ran it again. Same problem. Log below:

2010-12-30 15:46:26 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-12-30 15:46:26 Timezone: UTC-5h00m
2010-12-30 15:46:26 Loading graphics DLL.
2010-12-30 15:46:26 Parsing INI file .\eqclient.ini
2010-12-30 15:46:26 INI file .\eqclient.ini loaded.
2010-12-30 15:46:27 Initializing timers.
2010-12-30 15:46:30 Checking critical files.
2010-12-30 15:46:30 Initializing WinSock.
2010-12-30 15:46:30 Enumerating 3D devices.
2010-12-30 15:46:30 Found adapter #0 - NVIDIA GeForce 9800 GTX+ (6.14.12.6099)
2010-12-30 15:46:30 Found adapter #1 - NVIDIA GeForce 9800 GTX+ (6.14.12.6099)
2010-12-30 15:46:30 Adapter #0 - NVIDIA GeForce 9800 GTX+ :
2010-12-30 15:46:30 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:46:30 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:46:30 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-12-30 15:46:30 Adapter #1 - NVIDIA GeForce 9800 GTX+ :
2010-12-30 15:46:30 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:46:30 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-12-30 15:46:30 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-12-30 15:46:30 Initializing keypress handler.
2010-12-30 15:46:30 Parsing INI file .\defaults.ini
2010-12-30 15:46:30 INI file .\defaults.ini loaded.
2010-12-30 15:46:30 Loading keyboard tables.
2010-12-30 15:46:30 Creating window.
2010-12-30 15:46:30 Checking display driver version.
2010-12-30 15:46:31 Activating window.
2010-12-30 15:46:31 Picking a default resolution, desktop is 1920 x 1200, 32 bits
2010-12-30 15:46:31 Ratio is 1.60
2010-12-30 15:46:31 Resolution was capped at 1280 x 720
2010-12-30 15:46:31 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2010-12-30 15:46:31 Resolution selected 1280 x 720, 32 bits
2010-12-30 15:46:31 CRender::InitDevice: Using 32bit mode.
2010-12-30 15:46:31 CRender::InitDevice: Using vsync 0.
2010-12-30 15:46:31 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-12-30 15:46:31 CRender::InitDevice: HardwareTnL Enabled.
2010-12-30 15:46:31 Using hardware vertex shaders.
2010-12-30 15:46:31 CRender::InitDevice: Retrying without lockable backbuffer.
2010-12-30 15:46:31 CRender::InitDevice: Using Software Vertex processing.
2010-12-30 15:46:31 CRender::InitDevice: CreateDevice failed.

Tolinn 12-30-2010 05:35 PM

Fixed the issue. Was a resolution problem. Thread can be closed.


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