Server Connection isssue... sorta
I recently found out about EQEMU and though it was awesome so i decided to try and make my own server. I followed this guide here
http://www.eqemulator.org/forums/sho...t=32980&page=6 Anyways i'm having no trouble logging in and having some fun on my server... but my friends can only get to character select screen, choose their stats ect... then when they try to connect to my world/server <--- i guess? they disconnect. I had my sister in law port forward every port that was required... i'm behind a windows 7 firewall.. which i turned off and didn't help. I'm running off a static IP, i have DNS server set up but no alternate DNS... What else can i share... hmm The server is Dokuton's magical server so if you want to try to connect feel free... i got this error today when someone tried to connect.... World_client err renekaren: received unkown EQapplicationPacket World__slient_err opcode op_worldlogout (numbers and stuff) Any help would be wonderful :) |
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The Server is on my personal computer... our setup at our house works like this
Modem > Router > Brother/Sisters PC's l the router is also connected to > Ethernet switch > My computer/Wifes/Dads :D ... she portforwarded only my IP's ports... Any idea XD? |
So all of the computers in the same house / network ? And that includes the server ?
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Yup we are all on the same nework :)
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Then there was zero reason to forward ports, definitely leave the router out of the mix.
Well I think you need to post your configs. |
Well its not my family that wants to play with me, its other people outside the network :) and by config do you mean you want me to list my Eqemu_config.xml?
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I actually haven't tried to connect to my server with another one of our computers... i would assume it would work, but that not the issue im having
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I would recommend that you try to connect to the server from within the network, that would help pinpoint where you are getting the issue. |
<?xml version="1.0">
<server> <world> <shortname>dokuserver</shortname> <longname>Dokuton's Magical Server</longname> <!-- Only specify these two if you really think you need to. (read: You don't) --> <!-- <address>some.server.com</address> --> <!-- <localaddress>192.168.0.5</localaddress> --> <!-- Loginserver information. Defaults shown --> <loginserver> <host>eqemulator.net</host> <port>5998</port> <account></account> <password></password> </loginserver> <!-- Server status. Default is unlocked --> <!--<locked/>--> <!-- <unlocked/> --> <!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown --> <tcp ip="localhost" port="9000" telnet="disable"/> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. Defaults are shown --> <http port="9080" enabled="false" mimefile="mime.types" /> </world> <!-- Chatserver (channels) information. Defaults shown --> <chatserver> <host>channels.eqemulator.net</host> <port>7778</port> </chatserver> <!-- Mailserver (in-game mail) information. Defaults shown --> <mailserver> <host>channels.eqemulator.net</host> <port>7779</port> </mailserver> <zones> <defaultstatus>20</defaultstatus> <!-- Sets port range for world to use to auto configure zones --> <ports low="7000" high="7100"/> </zones> <!-- Database configuration, replaces db.ini. Defaults shown --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>+++++++++cantshow++++++++++</password> <db>peq</db> </database> <!-- Launcher Configuration --> <launcher> <!-- <logprefix>logs/zone-</logprefix> --> <!-- <logsuffix>.log</logsuffix> --> <!-- <exe>zone.exe or ./zone</exe> --> <!-- <timers restart="10000" reterminate="10000"> --> </launcher> <!-- File locations. Defaults shown --> <files> <!-- <spells>spells_us.txt</spells> --> <!-- <opcodes>opcodes.conf</opcodes> --> <!-- <logsettings>log.ini</logsettings> --> <!-- <eqtime>eqtime.cfg</eqtime> --> </files> <!-- Directory locations. Defaults shown --> <directories> <!-- <maps>Maps</maps> --> <!-- <quests>quests</quests> --> <!-- <plugins>plugins</plugins> --> </directories> </server> |
alright i will get it going on my wifes computer and test it out
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Well this is definitely wrong, it is still commented out. At least on mine, that will not work.
<!-- <address>some.server.com</address> --> <!-- <localaddress>192.168.0.5</localaddress> --> It should be something more like this. <address>blackdeath.com</address> <localaddress>192.168.0.5</localaddress> Put your external ip in the address field, like so. <address>199.199.199.199</address> But you are not out of the woods yet, give me a list of what you forwarded on the router. |
And I want to add that I am running the login server internally, I am not using the eqemulator.net login server. I have people that connect to me from outside but I felt that I wanted to run my own login server.
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Okay i added my external IP there :) now i just need to test that out :P
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Btw i was able to connect to my server with my wifes computer thats on the same network, now i just need someone to try and connect to the server outside the network, it could take awhile before my friend can try/anyone else lol
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