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-   -   Tutorial vs. Crescent Reach (https://www.eqemulator.org/forums/showthread.php?t=33466)

Zothen 05-05-2011 05:28 AM

Tutorial vs. Crescent Reach
 
Normally, you could leave the tutorial zone by clicking the cave entrance behind the waterfall, but for some reason that doesnt work when your startzone is Crescent Reach. In that case, you get ported to the start location in the tutorial zone again. You just cant get out.

Is there a known fix? What confuses me is that the bind zone seems to be Crescent Reach. Is there another field in the database connecting the tutorial to the outer world?

trevius 05-05-2011 05:37 AM

For different client versions, you can use the client_version_mask field in the doors table to set the destination depending on the client clicking it. I haven't really messed with it yet, but I think that may do what you want.

Zothen 05-05-2011 05:53 AM

I think the entry is OBJ_CAVE_ENTRY_DARK, but I dont see how I can fix this error there. Cause the misbehavior of the exit is character start zone related, not depending on the client.


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