Almost there but tossed from tutorialb
I used the wiki server setup doc for minilogin but had to use strawberry perl 5.10 instead of activeperl since there is no activeperl version of the same number as specified in the doc.
All db sourcing went well, not a single error. Set up the config files as specified and even checked three times for anything I may have missed or misread. I logged in on localhost (don't use 127.0.0.1 in configs, just localhost) Client connects fine and I can create characters but if I choose enter world the client goes back to the login screen after a few seconds. No errors show up in the three dos windows (other than opcode 3 not recognized when I first connect. The client log says only that the server disconnected with no reason given. The server logs have the following eqemu_debug_world Code:
[09.16. - 10:42:43] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone Code:
[09.16. - 10:44:55] Zone: tutorialb has weather of type 1. Code:
[09.16. - 10:44:55] Starting Log: logs/eqemu_error_zone_5984.log Code:
[09.16. - 10:44:55] Init Finished: ZoneID = 189, Time Offset = 0 I get the feeling the docs are just too old. If there's a quick fix for this that'd be great or if there's a more recent (existing) tutorial than the wiki I'd love to get pointed at that too. Thanks! |
for the looks of the error message you have 2 problems first one is looks like you dont have a map file for tutorialb in your maps folder for your server, doubt its your issue but might help you out. Second issue is a bad table in your aa table your missing "Table 'peq.aa_required_level_cost' doesn't exist" which is booting you. you might have to apply the updates for aa required level cost to login, but thats what i can get out of the error logs.
ps. [09.16. - 10:44:56] Client 'Rhodan' was destroyed before reaching the connected state: [09.16. - 10:44:56] Client sent initial zone packet, but we never got their player info from the database. points to character info not loading (that means once the aa table is added it should not boot you since the server needs the full player info before they can load up a character into game |
I have the tutorialb map but no .path file.
The server rev and the database rev are significantly different (18xx vs 17xx) so I'm going to assume the database and other files from the peq repository are too old for this server version. I'm going to see if I can match it with an older server. Too bad none of the all-in-one downloads in the Wiki actually exist any more. |
Hmmm. Found an earlier server 1771 - hadn't noticed the depricated files option on sourceforge before!
SQL error is gone but still have the error about tutorialb.path not found. Looks fatal for this server version. Guess I'll have to do all the SVN stuff and compiling etc. |
Hi, I have done the exact same thing, worked through the entire worked through the entire server set-up walkthrough and have gotten the same error.
Did you manage to find an answer or do we need to go throught SVN and complie your own server? |
Sorry yes. The downloaded database is the last full dump. You have to import all the database updates to make the database catch up to the executable.
I think the downloaded server is 18xx so you want to run the updates between the database version and the executable version. For example, even though I downloaded and compiled, the database was only 1900 and the exe 2000+. I had to source in the updates above 1900 (there's only a few, ending with 2004 I think). |
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