Need original NPC locations for Old Bazaar
Does anyone out there have EQ-Mac? If so, could you provide some screenshots and location data of all the NPC's in the original Bazaar? I would like to restore the old version to my database, and I'd like to be as accurate as I can.
As far as I know, EQ-Mac is the only source left to get data from the original Bazaar. Unless I missed something. :) |
Way back in the day before I took over PEQ (2005ish) I had my own database that I am fairly certain had old Bazaar spawned. I did some searching and I dug up an older version of that database. I did a quick peak in the file, and I see spawnpoints in bazaar so it looks like it may be good. I do know new Bazaar was not spawned until after I took over PEQ, so it wouldn't be in that database.
I always wanted to get old bazaar sourced into PEQ for preservation so I may actually take a look at this. But, feel free to extract and if needed convert the data that you need. Of course, our collection methods back in the day were primitive compared to what we have now, so it's not going to be 100% accurate, but it sure beats spawning the entire zone from scratch. Plus, I remember Bazaar being a very basic zone. Here is the database: http://www.peqtgc.com/cavedude0.6.0-DR3.zip |
Alright, here you are. I extracted old Bazaar from my old database, and converted the data for our current schema and IDs. You can grab it here: http://www.peqtgc.com/oldbazaar.sql
That is the exact file I sourced into PEQ, so the IDs won't conflict if you are using PEQ as a base. Most of them are using auto increment anyway, only npc_types, spawngroup, and merchantlist (uses npcid) aren't. It is also setup to be version 1 of Bazaar, with a static instance ID of 3. So, if you want to see the zone without changing anything, you'd do a #zoneinstance 3 in-game. If you need it to be the base zone, just change all the version columns to 0, and delete the instance_lockout query. Finally, of course your client needs to be using the .s3d version of bazaar, and the .eqg version is moved, deleted, or renamed. |
Thanks, I'll take a look at that. I didn't think of the zone instance, but I'll try that too. It gives me some ideas that I could use on some of the other revamped zones.
I'm also going to try looking at the first file you posted too, just for some of the other zones. I'm hoping I can use your PEQ 4.0 Server Pack to quickly set it up, drop the tables, and then load in that SQL. |
That database came from version 1.0 of the installer, which wasn't even released under the PEQ name (I didn't take over PEQ until about version 3.6 or so) so you'd need to do a lot of work to get it compatible with the 4.0 release, even more to get it current.
However, I do know of one gem somewhere in my old databases... Grobb is spawned as Gukta, with the Frogloks running the city, and the Trolls in Neriak. I remember collecting and spawning that zone myself. But, I don't know which version that is in. The database I linked above is one of the older ones... I'll have to see about finding the newest one as all of the old server pack links are now dead :( |
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I already have many of the NPC's in place for the Old Bazaar. All I needed was something a little more "official" to double-check against my work and make a few more fine-tune adjustments. I know some of the NPC's I placed are wrong, so this will help. |
I'm told only one NPC is missing, compared to EQMac. The rest of the zone is identical.
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I just noticed in the database some of them are sharing the same spawnpoints and they need to be split off and put in their right spawn point to match what it is on EQmac. I will go fix that today.
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-- Sateal Deirosap and Gliblixl Rocktok share the same spawn2, but 50% chance for each. Not sure if this is right or not. -- Tontoal and Gaelsori Heriseron share the same Spawn2 at 100% -- Dashelo Dalroshan and Halois Gueinds share the same Spawn2 at 100% -- Domalisar Cournoyer and Dolsoj Warrebs share the same Spawn2 at 100% -- Banker Lynton is actually listed as "Broker" Lynton. -- I also found two horses (NPC 151212 & 151213) sharing the same Spawn2 at 100%. Naturally, the easiest thing to do would be to change the SpawnEntries to 50% which would give it some randomness when zoning in. Unless they are supposed to have their own locations. Thanks for the help, BTW. I'm going to start comparing the data you have with the SQL file with what I worked out on my own. It'll be nice to get everything fine tuned and more closer to what the original zone was. I'll be happy to post some screenshots, if you like. |
I'll take a look at the banker in EQmac. the horses are not in EQMac bazaar unless it shows up as only in Luclin models. I'll switch it to luclin option and double check it. All the others are split off and are now in their destinated spawnpoint. I'll ask CD to post the sql file for it after I check it out once more time. He can do it better than I can in that way.
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okay the horses are split off there and now in their right spawnpoint. There is a Broker Lynton on EQmac so the name is right. I'll see about having a file posted on here for the correction.
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I'll have to extract the data from PEQ as we've been using the editor to tweak the zone. I also have to fix some faction values as they are invalid in the current DB. But, there may be a delay in getting that out as I have been busy as of late.
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I've implemented the data from the first SQL, and everything looks spot on with exception to the shared spawn points. I did notice a couple things when looking at old beastiary pictures from Allakhazam:
There's an extra horse that is not in the stable: http://eqbeastiary.allakhazam.com/search.shtml?id=8625 Eryke Stremstin http://eqbeastiary.allakhazam.com/search.shtml?id=16772 Was he added after PoP, but before the revamp? One of the comments states that he was in the stables. |
that picture you see of the horse were taken in 2007. the revamp bazaar went in with the DoN expansion which was around 2005.
Eryke Stremstin is a 1.5 epic quest mob so it's more likely was in before the revamp. I think it is given a location in the post. From what I recall, the collects was done during the LoY era which explains why that npc isn't part of the data. |
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