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 Pet No Taunt I will probably end up doing the research on this, but I will be placing the results in this post. Also someone may have already looked into this so that could be a plus. For quite a long time I noticed that the pet taunt button does not turn off taunt, at least on the UF client. I will have to wait till I get home to see if the Titanium client does the same. I guess it is possible something on the opcodes have changed. Code: #define PET_STANDUP                        10 | 
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 Protip: those aren't opcodes. | 
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 Well I know they are not opcodes, there is a translation file or something to the like. I think that this is the actual opcode. Code: opcode_map[0x0160]="LiveOP_Taunt"; | 
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 Aside from the button doing anything or not, pet taunt is hard coded in. | 
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