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-   -   Experiance Variables per Level (https://www.eqemulator.org/forums/showthread.php?t=35108)

Nall 03-25-2012 03:11 PM

Experiance Variables per Level
 
Good Afternoon Gentlemen,


Im having trouble finding the Static Number that is required to obtain a specific level.

For example:
Level 2 Requires 2500 Exp to gain
Level 3 Requires 3500 Exp to gain
and so on..
Looked through all the tables in the DB and the through various files.. no luck..
I see the Exp Modifier however that modifies the rates across ALL levels..
In order to create things like "Hell Levels" The Static number will need to be modified unless you guys can think of another way

Thanks for all your time in advance!

~Nall

Nall 03-25-2012 03:30 PM

researching answer atm..

http://wiki.project1999.org/index.ph...ement_by_Level

Nall 03-25-2012 03:49 PM

Where the heck are these tables?!?

http://www.webslinky.com/darkomen/xp/eqexp3.html

http://www.project1999.org/forums/sh...7&postcount=35

Derision 03-25-2012 03:58 PM

There is no table. The method Client::GetEXPForLevel(int16 check_level) in zone/exp.cpp has the formula for how much XP is required for each level.

If you want to change how much XP is required for each level, you need to make changes to that method and recompile.

Nall 03-25-2012 04:33 PM

thank you for the answer....

Looking at "http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/zone/exp.cpp"

at the moment..

Now need to read up on recompling it...


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