Non-Game Changing Tweaks
This won't change the classic Everquest experience but only make it more enjoyable and convenient.
1) Max level pet summons. Instead of summong over and over again for a pet (Mage/Nec/Enchanter/Etc.) Have the pet summoned always at maximum summon level. 2) Enable pet zoning, WITHOUT pet dying and needing to be re-summoned. 3) Have pet generate 0 aggro when PATHING around mobs. Ex: Lower Guk, U go to nobles, but pet pulls a train because of it aggro'ing everything on the way to YOU. 4) Enable Mage's under level 16 to be able to see air pets. (You cannot equip them with any items because they constantly go invisible). Not saying give us see-invis passively. Just let us be able to see ONLY our own air pets. Not NPC, Not other players. Just so we can give them some weapons to aid us in our fight. |
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This is on Project 1999, Ruins Of Kunark Server.
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Post it on their server forums if you want a response, but be prepared to be let down. Those changes actually are against the classic everquest experience and will not ever happen on that server.
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Project 1999's forums are listed at: www.project1999.org |
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