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 Bot spell damage question I was trying to parse bots the other day to balance some things and i noticed that bots that cast spell don't seem to actually show how much damage they do unless they crit?? Is this something easy to fix?? I was going to tack on something after the crit block where it says... Code: mlog(SPELLS__CRITS, "Spell crit successful. Final damage modifier: %d, Final Damage: %d", modifier, (value * modifier / 100) - spell_dmg);Any information is welcome, thanks. | 
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 I'll look into this when I get a chance. | 
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 3 years too late but I googled the same question. This is a simple fix I found to show bot spell damage.. It's not optimal I'm sure. I just added entity_list.MessageClose(this, false, 100, MT_Spells, "%s hits for (%d)", GetName(), -value); to the Bot.cpp right above the return value; in GetActSpellDamage | 
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