Kicked to login screen on Server select
So, I logged into EQEmu login servers, I see the entire list. I can pick ANY one on the list (Even mine) and it kicks me right back to the login screen. On my server, it just says Disconnected (Not active in process), no other errors on the client either. Not sure what happened but this has never happened in the past. I have ports 5998-5999 and 9000 open. Actually, I have 5998-10000 open for various other things. Anyways, I dont think thats the issues. I could be wrong tho. Any thoughts?
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Updated info: My wifes computer, behind the same router and on the same network can log into any server. Its localized to my PC. Ive reinstalled EQ titanium and that didnt help. Not sure whats screwing this up but... something is.
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Quote:
9000 is for the connection to world. 7000 -7100 are for connections to zone ( need one port per zone up) 7xxx something is needed for UCS. Disable all of your port forwarding on the router and see if you can use your computer to a public server. |
Reverted my router back to factory defaults and PFFT nothing. Port forwarded only the few I needed and also nothing, not lookin good, I dont get it.
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Still having this issue, and I cant figure it out.. Here's the log from my EQ folder:
2013-04-06 14:04:50 Picking a default resolution, desktop is 5980 x 1080, 32 bits 2013-04-06 14:04:50 Ratio is 5.54 2013-04-06 14:04:50 Resolution was capped at 1280 x 720 2013-04-06 14:04:50 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2013-04-06 14:04:50 Resolution selected 1280 x 720, 32 bits 2013-04-06 14:04:50 CRender::InitDevice: Using 32bit mode. 2013-04-06 14:04:50 CRender::InitDevice: Using vsync 0. 2013-04-06 14:04:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2013-04-06 14:04:50 CRender::InitDevice: HardwareTnL Enabled. 2013-04-06 14:04:50 Using hardware vertex shaders. 2013-04-06 14:04:50 Initializing render system. 2013-04-06 14:04:50 Trilinear Mipmapping available. 2013-04-06 14:04:50 Vertex Shader Version: 3.0 2013-04-06 14:04:50 Pixel Shader Version: 3.0 2013-04-06 14:04:50 Initializing engine internals. 2013-04-06 14:04:50 CRender::InitDevice completed successfully. 2013-04-06 14:04:50 Parsing INI file ./eqlsUIConfig.ini 2013-04-06 14:04:50 INI file ./eqlsUIConfig.ini loaded. 2013-04-06 14:04:56 Server selected 67.23.190.82 (637945). 2013-04-06 14:04:56 Initializing DirectInput. 2013-04-06 14:04:56 Initializing Keyboard. 2013-04-06 14:04:56 Initializing Mouse. 2013-04-06 14:04:56 Creating font list. 2013-04-06 14:04:56 Creating game object. 2013-04-06 14:04:56 Deleting obsolete files. 2013-04-06 14:04:56 Loading string tables. 2013-04-06 14:04:56 Initializing client variables. 2013-04-06 14:04:56 Loading spell effects. 2013-04-06 14:04:56 Initializing display structures. 2013-04-06 14:04:56 Sound Manager loaded 2165 filenames from soundassets.txt. 2013-04-06 14:04:56 Voice Manager loaded 12 macros from VoiceData.txt. 2013-04-06 14:04:56 Networking: using port [53268]. 2013-04-06 14:04:56 Networking: Connection Established [1] 2013-04-06 14:04:56 WorldAuthenticate: Initiating Login. 2013-04-06 14:04:57 Networking: Connection Closed [0] with 0 pending bytes. 2013-04-06 14:04:57 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2013-04-06 14:04:57 *** WorldAuthenticate. Checkpoint 3. 2013-04-06 14:04:58 Cleanup 4 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 5 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 6 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 7 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 8 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 9 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 10 2013-04-06 14:04:58 2013-04-06 14:04:58 Cleanup 11 2013-04-06 14:04:58 |
For future reference, this problem was solved on my end. If any one is curious, I have an AMD FX 8350 veshera, 8 core processor @ 4 ghz. I had it overclocked to 4.5ghz and that was the issue. reverted it back to the standard settings and i was able to log in. Really messed up right?
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Quote:
Thank you again. |
That is one of the strangest causes I have ever heard of for not being able to log in. I was going to ask for you to post your EqEmu*.xml settings.
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Overclocking is a common cause of odd and hard to track down issues. It is stressing hardware beyond the normal limits it is intended to work at. Many times it's perfectly fine, but when it isn't it's often the last thing people will try to fix their problem.
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