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-   -   Kicked to login screen on Server select (https://www.eqemulator.org/forums/showthread.php?t=36707)

Furinex 03-31-2013 11:27 AM

Kicked to login screen on Server select
 
So, I logged into EQEmu login servers, I see the entire list. I can pick ANY one on the list (Even mine) and it kicks me right back to the login screen. On my server, it just says Disconnected (Not active in process), no other errors on the client either. Not sure what happened but this has never happened in the past. I have ports 5998-5999 and 9000 open. Actually, I have 5998-10000 open for various other things. Anyways, I dont think thats the issues. I could be wrong tho. Any thoughts?

Furinex 03-31-2013 02:17 PM

Updated info: My wifes computer, behind the same router and on the same network can log into any server. Its localized to my PC. Ive reinstalled EQ titanium and that didnt help. Not sure whats screwing this up but... something is.

sorvani 03-31-2013 05:42 PM

Quote:

Originally Posted by Furinex (Post 220032)
So, I logged into EQEmu login servers, I see the entire list. I can pick ANY one on the list (Even mine) and it kicks me right back to the login screen. On my server, it just says Disconnected (Not active in process), no other errors on the client either. Not sure what happened but this has never happened in the past. I have ports 5998-5999 and 9000 open. Actually, I have 5998-10000 open for various other things. Anyways, I dont think thats the issues. I could be wrong tho. Any thoughts?

5998 and 5999 are only needed if you are running your own login server.

9000 is for the connection to world.
7000 -7100 are for connections to zone ( need one port per zone up)
7xxx something is needed for UCS.

Disable all of your port forwarding on the router and see if you can use your computer to a public server.

Furinex 03-31-2013 10:45 PM

Reverted my router back to factory defaults and PFFT nothing. Port forwarded only the few I needed and also nothing, not lookin good, I dont get it.

Furinex 04-06-2013 02:07 PM

Still having this issue, and I cant figure it out.. Here's the log from my EQ folder:

2013-04-06 14:04:50 Picking a default resolution, desktop is 5980 x 1080, 32 bits
2013-04-06 14:04:50 Ratio is 5.54
2013-04-06 14:04:50 Resolution was capped at 1280 x 720
2013-04-06 14:04:50 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-04-06 14:04:50 Resolution selected 1280 x 720, 32 bits
2013-04-06 14:04:50 CRender::InitDevice: Using 32bit mode.
2013-04-06 14:04:50 CRender::InitDevice: Using vsync 0.
2013-04-06 14:04:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-04-06 14:04:50 CRender::InitDevice: HardwareTnL Enabled.
2013-04-06 14:04:50 Using hardware vertex shaders.
2013-04-06 14:04:50 Initializing render system.
2013-04-06 14:04:50 Trilinear Mipmapping available.
2013-04-06 14:04:50 Vertex Shader Version: 3.0
2013-04-06 14:04:50 Pixel Shader Version: 3.0
2013-04-06 14:04:50 Initializing engine internals.
2013-04-06 14:04:50 CRender::InitDevice completed successfully.
2013-04-06 14:04:50 Parsing INI file ./eqlsUIConfig.ini
2013-04-06 14:04:50 INI file ./eqlsUIConfig.ini loaded.
2013-04-06 14:04:56 Server selected 67.23.190.82 (637945).
2013-04-06 14:04:56 Initializing DirectInput.
2013-04-06 14:04:56 Initializing Keyboard.
2013-04-06 14:04:56 Initializing Mouse.
2013-04-06 14:04:56 Creating font list.
2013-04-06 14:04:56 Creating game object.
2013-04-06 14:04:56 Deleting obsolete files.
2013-04-06 14:04:56 Loading string tables.
2013-04-06 14:04:56 Initializing client variables.
2013-04-06 14:04:56 Loading spell effects.
2013-04-06 14:04:56 Initializing display structures.
2013-04-06 14:04:56 Sound Manager loaded 2165 filenames from soundassets.txt.
2013-04-06 14:04:56 Voice Manager loaded 12 macros from VoiceData.txt.
2013-04-06 14:04:56 Networking: using port [53268].
2013-04-06 14:04:56 Networking: Connection Established [1]
2013-04-06 14:04:56 WorldAuthenticate: Initiating Login.
2013-04-06 14:04:57 Networking: Connection Closed [0] with 0 pending bytes.
2013-04-06 14:04:57 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2013-04-06 14:04:57 *** WorldAuthenticate. Checkpoint 3.
2013-04-06 14:04:58 Cleanup 4
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 5
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 6
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 7
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 8
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 9
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 10
2013-04-06 14:04:58
2013-04-06 14:04:58 Cleanup 11
2013-04-06 14:04:58

Furinex 04-07-2013 09:40 PM

For future reference, this problem was solved on my end. If any one is curious, I have an AMD FX 8350 veshera, 8 core processor @ 4 ghz. I had it overclocked to 4.5ghz and that was the issue. reverted it back to the standard settings and i was able to log in. Really messed up right?

Infirno 09-22-2013 02:18 AM

Quote:

Originally Posted by Furinex (Post 220195)
For future reference, this problem was solved on my end. If any one is curious, I have an AMD FX 8350 veshera, 8 core processor @ 4 ghz. I had it overclocked to 4.5ghz and that was the issue. reverted it back to the standard settings and i was able to log in. Really messed up right?

Holy shit, this fixed my problem. Thank you Furinex. I have an FX 8150, 8 core Overclocked to 4.5 Ghz. I downed the clock to about 4.2 Ghz and it solved all of my login problems on my Gaming Computer. Same as you, I just could not figure out why this computer would not log into a server (black screen crash back to login over and over)

Thank you again.

provocating 09-22-2013 10:13 AM

That is one of the strangest causes I have ever heard of for not being able to log in. I was going to ask for you to post your EqEmu*.xml settings.

lerxst2112 09-22-2013 05:13 PM

Overclocking is a common cause of odd and hard to track down issues. It is stressing hardware beyond the normal limits it is intended to work at. Many times it's perfectly fine, but when it isn't it's often the last thing people will try to fix their problem.


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