EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Archive::Development (https://www.eqemulator.org/forums/forumdisplay.php?f=621)
-   -   Small code fix... (https://www.eqemulator.org/forums/showthread.php?t=3702)

quester 11-01-2002 05:31 PM

Small code fix...
 
zone\client.cpp, line 1707

// #help indicates this command name is "#dbspawn", the useage prompt alo uses that name
//else if (strcasecmp(sep.arg[0], "#npctypespawn") == 0 && CheckAccess(cmdlevel, 10))
else if (strcasecmp(sep.arg[0], "#dbspawn") == 0 && CheckAccess(cmdlevel, 10))

quester 11-02-2002 06:43 AM

Just to make things easier for the change.. here is a DIFF:

Code:

1707c1707
<                else if (strcasecmp(sep.arg[0], "#npctypespawn") == 0 && CheckAccess(cmdlevel, 10))
==========
>                else if (strcasecmp(sep.arg[0], "#dbspawn") == 0 && CheckAccess(cmdlevel, 10))



All times are GMT -4. The time now is 05:57 PM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.