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-   -   Compiling on Windows XP (https://www.eqemulator.org/forums/showthread.php?t=37209)

djeryv 08-24-2013 07:46 AM

Compiling on Windows XP
 
I run an EQEmu server (older version) on a Windows XP 32bit machine. Is there a way to get it to compile on such a system. I got it to compile on a Windows 7 machine but when I bring the exceutables over my Windows XP machine errors with "not a valid Win32 application".

Visual Studio Express 2012 For Windows Desktop does not run on Windows XP which is part of my problem...or maybe the whole problem.

On a separate subject, why did the precompiled binaries stop appearing on the download section?

I have not been in the community for awhile so my server is way behind in updates and I am trying to bring it up to date.

My database is currently at 2214 and I have no issue updating that...just have a problem getting binaries to run it.

Thanks.

djeryv 08-24-2013 09:12 AM

If anyone has the compiled server files (I already have Maps and quests) they are willing to send my way, could you upload it to...

ftp://wizardawn.dyndns.org/

the username is "eqemu" and the password is "eqemu". I will leave it open for a few hours if anyone is willing to oblige.

rencro 08-24-2013 01:59 PM

Pulled a fresh repo this morning...Uploaded Release_bots with everything enabled, used my old vista laptop hope it works but took forever and a day with vs10. Did you want a non_bots version?

djeryv 08-24-2013 04:55 PM

Thanks rencro! I don't have bots enabled now...but I was considering allowing "1" bot so I am glad you predicted the bots-enabled compile. I will try it out in an hour and see if it works. I will leave the FTP up for a bit in case someone else wants the binaries. I will post back soon on the results.

lerxst2112 08-24-2013 06:15 PM

It's complicated to compile with 2012 targeting XP. Easier to use 2010.

djeryv 08-24-2013 08:31 PM

Everything runs great rencro! Even my solo server stuff works! Thanks again.

djeryv 09-04-2013 10:26 AM

Well I converted my server to a Windows 7 Professional 64bit machine the other day and I seem to be able to compile this stuff without any issues. I just can't get this LUA stuff to fire off even though the directions seemed straight forward so I ended up getting some lost perl scripts and throwing them back into the folders so at least the exterminator in Qeynos will give you something for the whiskers.

rencro 09-04-2013 01:44 PM

If you have an old check_handin.pl plugin, you will need to update it with the latest from the quests svn..Also put the "lua_modules" folder in the Servers root directory. In the quests folder, you can just rename the "templates" folder to "global", then move "items" and "spells" folders into "global" folder..If you dont have lua 5.1 built on your machine then grab lua51.dll from the lua dependencies folder and put it in your Servers root directory..


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