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-   -   Item Clicky/Spell Id Problem (https://www.eqemulator.org/forums/showthread.php?t=37304)

HnathBST 09-18-2013 10:09 AM

Item Clicky/Spell Id Problem
 
Meddling with my server I discovered a problem with item clickies. If a spell id is too high (in my case 42000) it will not work when attached to an item as a click effect.

I am using HoT as a client, so I shouldn't be having any issues with the spell id being too high. I did notice when I did a #iteminfo on my item it said the spell effect was -23536. Is it possible that the server/client has a limit on click effects?

I solved the problem by finding a gap in my spells table and changing my new spells id to one of the lower open numbers.

Any thoughts?

PS. I kind of guessed that this was the best place to put this... :-?

demonstar55 09-18-2013 11:20 AM

https://github.com/EQEmu/Server/issues/7

Known issue, no one has looked into it yet.

HnathBST 09-18-2013 11:22 AM

Quote:

Originally Posted by demonstar55 (Post 224293)
https://github.com/EQEmu/Server/issues/7

Known issue, no one has looked into it yet.

I see, didn't think to look there. Thanks demonstar.

demonstar55 09-18-2013 12:55 PM

You can try this patch http://bpaste.net/show/133455/

I haven't looked at the code more to see if anything else would cause problems, or even prevent it from working :P

Uleat 09-18-2013 07:36 PM

I'll definitely defer to anything that demonstar55 says, but...

(int16)-23536 = (uint16)42000..and that doesn't change the struct/packet size/offset.


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