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-   -   Creating new npc_types question.. (https://www.eqemulator.org/forums/showthread.php?t=3777)

EQEQEQ 11-07-2002 05:28 AM

Creating new npc_types question..
 
Hey, i tried this in the 3rd party area, but that may have been the wrong place..soo

Ok here is the problem, i want to create some unique quest npc's. And some other new npc's.

I go into FQadmin and add a new record in npctype. I fill it all in to what i want. Lets say a level 10 gnome warrior. So i write down the id 72914 in this case.

I log into the emu, and #npctypespawn 72914 all i get is a_brown_bear..errr ok.

So i then add the npc to a new spawn group, and place it where i want in qeynos hills. ( in order for it to show at the spawn poit properly i seem to have to restart FQadmin.

I then start the emu back up and go to the spot i placed the spawn...and hmm well look a_brown_bear.

also any npc_type id's above 65000 show up as a brown bear when created or spawned. And it even crashes one of my zone servers.

Im getting a little frustrated, as im not sure where to go from here.

thanks in advance


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