mob runnng and landing god knows where
I have an issue with a mob fleeing and landing who knows where.
I chase a skeleton in qeynos2 and he pops out (still selected). Using #listnpcs I see he is at -999493, -999493, -999493). I can summon him back, but it happens every time. I'm tried running azone to create new map files, this yielded no change in behavior. Ideas? |
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