Help
Cant get this to work. At one point I can get it to grant aa's but I want it to be a one time quest, where it only grants aa's once but will still give the reward regardless.
Code:
#scout malityn zombie bane |
Do you have qglobals turned on for the npc in question? Also the brackets on your event_item are not correct :p
I think this will work (maybe :p) #edit I flipped them which should work :p Code:
sub EVENT_ITEM { |
yea still not functioning
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Actually I just noticed those are the same items in both turn ins.. so it will always trigger the first one and never trigger the 2nd :p
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weird, before I added the globals and AA lines it worked fine. So maybe I should change the 2nd part to be different items?
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I changed it a bit... check it again.. the top one should be the one that requires more items.. and if it doesnt trigger the 2nd one which requires less items should trigger :)
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worked perfectly thanks bro!
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