Looking to scale damage with stats
I know this has been done before, but I cannot find the post's for it. I am looking to scale melee and spell damage with Str and Int respectively. Also I know there was one where bard songs were scaled off dex. Anyone know how to do this or have the coding for it? Any help would be most appreciated.
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This thread http://www.eqemulator.org/forums/showthread.php?t=27567 has some ideas on the Int part of that.
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Here is an example of how I did my initial setup of Imperium server. You can easily adjust the SQL query for spell damage to hit on STR using this as an example. Just make sure you adjust the stats in the order you want, otherwise things wont be as predictable. You should adjust base stats before adjusting any stats that are then adjusted from those.
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that looks amazing and almost exactly what I was looking for. already had the stats *3 just like this. thank you. I see that this will scale spell dmg to the stat but does this also scale melee dmg to the str stat without modifying the items original damage stat?
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Keep in mind though, heroic_agi will make your avoidance rather crazy, so avoid making it too high.
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