Issue with changing stuff on server.
Every time I change, update, replace a spell, item, or anything on the server that requires a #hotfix or shared_memory run and I log off and back on to make sure the change is good and I constantly get disconnected until I completely restart the server.
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Logs?
+10char |
That's the funny part... This is all that happens.
Code:
[06-08-2016 :: 13:07:21] [World Server] New connection from 109.154.45.230:64595 Or when I connect Code:
[06-08-2016 :: 13:47:22] [World Server] HTTP world service disabled. Code:
[06-08-2016 :: 13:47:32] [UCS Server] Loaded default rule set 'default' |
recompile with debug plz.
Theory in my head is that you have something that is out of the ID bounds. But I'm an idiot and IDK. |
Since you can get in game, you can type
Code:
#logs set console 33 3 Try setting that command prior to a hotfix, and see what a successful login looks like. Then do the #hotfix, and see how it differs when you do a failed login. Logging System overhaul notes: http://wiki.eqemulator.org/p?Logging_System_Overhaul I think if world is exited/restarted the spammy detailed report log setting is removed, but just in case you want to revert it manually: Code:
#logs set console 33 1 or Code:
#logs set console 33 0 |
It's happened since I moved to Windows 10 and MySQL isn't responding anymore. Just going to go back to Windows 8. All server stuff is backed up anyway, =P
I'll keep that in mind though, Thanks Shin! |
Why are you running a server on a client operating system?
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