CASTER_REQUIREMENT_ID details
This is just notes
-1 = ??? probably nothing 0 = ??? probably nothing 1 = ??? lots of these have mana regen components, maybe requires less than 100% mana to regen? idk. 3 = Target Must Have Mana (ex. http://spells.eqresource.com/spells.php?id=27040) 5 = Must Not Be On A Mount (ex. http://spells.eqresource.com/spells.php?id=25113) 203 = ??? (ex. http://spells.eqresource.com/spells.php?id=21850, this also has "CastRestriction of 203) 204 = ??? (ex. http://spells.eqresource.com/spells.php?id=41091) 429 = Must Have 10% Mana or More (ex. http://spells.eqresource.com/spells.php?id=43685) 518 = Must Be Below 90% Health (ex. http://spells.eqresource.com/spells.php?id=14198) 825 = Must Have Under 21% Endurance (ex. http://spells.eqresource.com/spells.php?id=25000) 826 = Must Have Under 25% Endurance (ex. http://spells.eqresource.com/spells.php?id=25001) 827 = Must Have Under 29% Endurance (ex. http://spells.eqresource.com/spells.php?id=25002) 840 = ??? (ex. http://spells.eqresource.com/spells.php?id=6883) 841 = ??? (ex. http://spells.eqresource.com/spells.php?id=32192) The rest (maybe >1000?) have something to do with not stacking with specific spell ID or spell group? Not 100% sure Code:
SPELLNAME SPELLINDEX CASTER_REQUIREMENT_ID SPELL_GROUP |
full list (from live-ish)
Code:
SPELLNAME SPELLINDEX CASTER_REQUIREMENT_ID SPELL_GROUP |
You know we do have a wiki
|
All times are GMT -4. The time now is 06:30 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.