Sound issue, NPC(MOB) walking/stepping...
First time poster, long time EQEmu fan. Finally retired and able to play.
EQEmu developers over the years have affected my wife and I more than you folks can possibly know. You ladies and gents are wonderful. If this is the wrong place to post, please flog me as required. ************************************************** ********* ***ISSUE: NPCs (MOB) do not produce the walking or stepping sound.*** -Using the ROF2 client...Functions well. -All other sounds that I can troubleshoot are firing. Casting, idle, attack, etc. -Player character walk run sounds work fine. -Checked the master changelog for any entries relating...do not think I found any. ***What I have been troubleshooting so far...*** -dusted off my SoF client and fired it up, all sounds work including the walk run sounds of the NPCs. -In game sliders and checkboxes are all appropriately configured for enabled sounds. -EQClient.ini Sound=TRUE. -No "nosound.ini" in the directory. -Used Azone2 to look at the .pfs files to ensure wave files were present...they are. -Looked at the soundassets.txt and compared it to the SoF. All entries are there. -Copied and overwrote files from the SoF client...no progress (hhmmn) -Have performed a clean install using Akkadius's installer (thank you!). -Did a COMPLETE clean install from my old secret squirrel backup of the RoF client. -With the Azone2, pulled the Beetle walk wave file and placed it in the sounds folder as a test...no progress. -With Azone2 looked at the models .eqg files to see any added or removed packaged files...all seem ok (looked at Beetles and orcs). -Installed a fresh soundcard driver, just in case. -Turned off all surround sound, effects, EQ, etc. in soundcard. -Tried headphones -Used the mother board sound controller, while disabling soundcard. -Checked Windows 10 updates. ***My uneducated thoughts...*** I believe this is a client issue BUT... -could it be a opcode issue? -is there a perl or Lua file someone can point me to, that I can play around with? -and am I missing any other files to look at in the client? DISCLAIMER!! I am only recently able to play, thus never noticed the sound loss till now. But it is deafening not having a single NPC play a walking or running sound in game...The whole game, every zone. Also, I tried (for a week) to SCOUR the internet and forums for anyone else having this issue. Just could not find any related info. (other than people wanting to remove sounds.) Ok, Any thoughts? Or should I just accept my fate, and continue on to fixing the quests and NPC grids and waypoints. Thank you!! -Eric (WarAngel) |
Moved this to the "Support::Windows Servers". As I believe it is a more suitable a place for this issue/question. Thank you. ...Moderators, not sure how to lock you own thread. If I am able.
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